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<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
<chapter id='bsp'>
<title>Board Support Packages (BSP) - Developer's Guide</title>
<para>
A Board Support Package (BSP) is a collection of information that
defines how to support a particular hardware device, set of devices, or
hardware platform.
The BSP includes information about the hardware features
present on the device and kernel configuration information along with any
additional hardware drivers required.
The BSP also lists any additional software
components required in addition to a generic Linux software stack for both
essential and optional platform features.
</para>
<para>
This chapter (or document if you are reading the BSP Developer's Guide) defines
a structure for these components
so that BSPs follow a commonly understood layout.
Providing a common form allows end-users to understand and become familiar
with the layout.
A common form also encourages standardization
of software support of hardware.
</para>
<note>
The information here does not provide an example of how to create a BSP.
For examples on how to create a BSP, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#dev-manual-bsp-appendix'>BSP Development Example</ulink>"
section in The Yocto Project Development Manual.
You can also see the
<ulink url='&YOCTO_WIKI_URL;/wiki/Transcript:_creating_one_generic_Atom_BSP_from_another'>
wiki page</ulink>.
</note>
<para>
The proposed format does have elements that are specific to the Yocto Project and
OpenEmbedded build systems.
It is intended that this information can be
used by other systems besides Yocto Project and OpenEmbedded and that it will be simple
to extract information and convert it to other formats if required.
Yocto Project, through its standard layers mechanism, can directly accept the format
described as a layer.
The BSP captures all
the hardware-specific details in one place in a standard format, which is
useful for any person wishing to use the hardware platform regardless of
the build system they are using.
</para>
<para>
The BSP specification does not include a build system or other tools -
it is concerned with the hardware-specific components only.
At the end-distribution point, you can ship the BSP combined with a build system
and other tools.
However, it is important to maintain the distinction that these
are separate components that happen to be combined in certain end products.
</para>
<section id='bsp-layers'>
<title>BSP Layers</title>
<para>
The BSP consists of a file structure inside a base directory.
Collectively, you can think of the base directory and the file structure
as a BSP Layer.
BSP Layers use the following naming convention:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;
</literallayout>
"bsp_name" is a placeholder for the machine or platform name.
</para>
<para>
The layer's base directory (<filename>meta-&lt;bsp_name&gt;</filename>) is the root
of the BSP Layer.
This root is what you add to the
<ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
variable in the <filename>conf/bblayers.conf</filename> file found in the
<ulink url='&YOCTO_DOCS_DEV_URL;#yocto-project-build-directory'>Yocto Project Build Directory</ulink>.
Adding the root allows the Yocto Project build system to recognize the BSP
definition and from it build an image.
Here is an example:
<literallayout class='monospaced'>
BBLAYERS = " \
/usr/local/src/yocto/meta \
/usr/local/src/yocto/meta-yocto \
/usr/local/src/yocto/meta-&lt;bsp_name&gt; \
"
</literallayout>
</para>
<para>
Some BSPs require additional layers on
top of the BSP's root layer in order to be functional.
For these cases, you also need to add those layers to the
<filename>BBLAYERS</filename> variable in order to build the BSP.
You must also specify in the "Dependiencies" section of the BSP's
<filename>README</filename> file any requirements for additional
layers and, preferably, any
build instructions that might be contained elsewhere
in the <filename>README</filename> file.
</para>
<para>
For more detailed information on layers, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
section of the Yocto Project Development Manual.
You can also see the detailed examples in the appendices of
<ulink url='&YOCTO_DOCS_DEV_URL;'>The Yocto Project Development Manual</ulink>.
</para>
</section>
<section id="bsp-filelayout">
<title>Example Filesystem Layout</title>
<para>
Below is the common form for the file structure inside a BSP Layer.
While you can use this basic form for the standard, realize that the actual structures
for specific BSPs could differ.
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/
meta-&lt;bsp_name&gt;/&lt;bsp_license_file&gt;
meta-&lt;bsp_name&gt;/README
meta-&lt;bsp_name&gt;/binary/&lt;bootable_images&gt;
meta-&lt;bsp_name&gt;/conf/layer.conf
meta-&lt;bsp_name&gt;/conf/machine/*.conf
meta-&lt;bsp_name&gt;/recipes-bsp/*
meta-&lt;bsp_name&gt;/recipes-graphics/*
meta-&lt;bsp_name&gt;/recipes-kernel/linux/linux-yocto_&lt;kernel_rev&gt;.bbappend
</literallayout>
</para>
<para>
Below is an example of the Crown Bay BSP:
<literallayout class='monospaced'>
meta-crownbay/COPYING.MIT
meta-crownbay/README
meta-crownbay/README.sources
meta-crownbay/binary
meta-crownbay/conf/
meta-crownbay/conf/layer.conf
meta-crownbay/conf/machine/
meta-crownbay/conf/machine/crownbay.conf
meta-crownbay/conf/machine/crownbay-noemgd.conf
meta-crownbay/recipes-bsp/
meta-crownbay/recipes-bsp/formfactor/
meta-crownbay/recipes-bsp/formfactor/formfactor_0.0.bbappend
meta-crownbay/recipes-bsp/formfactor/formfactor/
meta-crownbay/recipes-bsp/formfactor/formfactor/crownbay/
meta-crownbay/recipes-bsp/formfactor/formfactor/crownbay/machconfig
meta-crownbay/recipes-bsp/formfactor/formfactor/crownbay-noemgd/
meta-crownbay/recipes-bsp/formfactor/formfactor/crownbay-noemgd/machconfig
meta-crownbay/recipes-core
meta-crownbay/recipes-core/tasks
meta-crownbay/recipes-core/tasks/task-core-tools-profile.bbappend
meta-crownbay/recipes-graphics/
meta-crownbay/recipes-graphics/xorg-xserver/
meta-crownbay/recipes-graphics/xorg-xserver/xserver-xf86-config_0.1.bbappend
meta-crownbay/recipes-graphics/xorg-xserver/xserver-xf86-config/
meta-crownbay/recipes-graphics/xorg-xserver/xserver-xf86-config/crownbay/
meta-crownbay/recipes-graphics/xorg-xserver/xserver-xf86-config/crownbay/xorg.conf
meta-crownbay/recipes-graphics/xorg-xserver/xserver-xf86-config/crownbay-noemgd/
meta-crownbay/recipes-graphics/xorg-xserver/xserver-xf86-config/crownbay-noemgd/xorg.conf
meta-crownbay/recipes-kernel/
meta-crownbay/recipes-kernel/linux/
meta-crownbay/recipes-kernel/linux/linux-yocto-rt_3.0.bbappend
meta-crownbay/recipes-kernel/linux/linux-yocto_2.6.37.bbappend
meta-crownbay/recipes-kernel/linux/linux-yocto_3.0.bbappend
</literallayout>
</para>
<para>
The following sections describe each part of the proposed BSP format.
</para>
<section id="bsp-filelayout-license">
<title>License Files</title>
<para>
You can find these files in the BSP Layer at:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/&lt;bsp_license_file&gt;
</literallayout>
</para>
<para>
These optional files satisfy licensing requirements for the BSP.
The type or types of files here can vary depending on the licensing requirements.
For example, in the Crown Bay BSP all licensing requirements are handled with the
<filename>COPYING.MIT</filename> file.
</para>
<para>
Licensing files can be MIT, BSD, GPLv*, and so forth.
These files are recommended for the BSP but are optional and totally up to the BSP developer.
</para>
</section>
<section id="bsp-filelayout-readme">
<title>README File</title>
<para>
You can find this file in the BSP Layer at:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/README
</literallayout>
</para>
<para>
This file provides information on how to boot the live images that are optionally
included in the <filename>/binary</filename> directory.
The <filename>README</filename> file also provides special information needed for
building the image.
</para>
<para>
At a minimum, the <filename>README</filename> file must
contain a list of dependencies, such as the names of
any other layers on which the BSP depends and the name of
the BSP maintainer with his or her contact information.
</para>
</section>
<section id="bsp-filelayout-readme-sources">
<title>README.sources File</title>
<para>
You can find this file in the BSP Layer at:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/README.sources
</literallayout>
</para>
<para>
This file provides information on where to locate the BSP source files.
For example, information provides where to find the sources that comprise
the images shipped with the BSP.
Information is also included to help you find the metadata used to generate the images
that ship with the BSP.
</para>
</section>
<section id="bsp-filelayout-binary">
<title>Pre-built User Binaries</title>
<para>
You can find these files in the BSP Layer at:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/binary/&lt;bootable_images&gt;
</literallayout>
</para>
<para>
This optional area contains useful pre-built kernels and user-space filesystem
images appropriate to the target system.
This directory typically contains graphical (e.g. sato) and minimal live images
when the BSP tarball has been created and made available in the
<ulink url='&YOCTO_HOME_URL;'>Yocto Project</ulink> website.
You can use these kernels and images to get a system running and quickly get started
on development tasks.
</para>
<para>
The exact types of binaries present are highly hardware-dependent.
However, a README file should be present in the BSP Layer that explains how to use
the kernels and images with the target hardware.
If pre-built binaries are present, source code to meet licensing requirements must also
exist in some form.
</para>
</section>
<section id='bsp-filelayout-layer'>
<title>Layer Configuration File</title>
<para>
You can find this file in the BSP Layer at:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/conf/layer.conf
</literallayout>
</para>
<para>
The <filename>conf/layer.conf</filename> file identifies the file structure as a Yocto
Project layer, identifies the
contents of the layer, and contains information about how Yocto Project should use it.
Generally, a standard boilerplate file such as the following works.
In the following example, you would replace "<filename>bsp</filename>" and
"<filename>_bsp</filename>" with the actual name
of the BSP (i.e. <filename>&lt;bsp_name&gt;</filename> from the example template).
</para>
<para>
<literallayout class='monospaced'>
# We have a conf and classes directory, add to BBPATH
BBPATH := "${BBPATH}:${LAYERDIR}"
# We have a recipes directory, add to BBFILES
BBFILES := "${BBFILES} ${LAYERDIR}/recipes/*/*.bb \
${LAYERDIR}/recipes/*/*.bbappend"
BBFILE_COLLECTIONS += "bsp"
BBFILE_PATTERN_bsp := "^${LAYERDIR}/"
BBFILE_PRIORITY_bsp = "6"
</literallayout>
</para>
<para>
To illustrate the string substitutions, here are the last three statements from the Crown
Bay <filename>conf/layer.conf</filename> file:
<literallayout class='monospaced'>
BBFILE_COLLECTIONS += "crownbay"
BBFILE_PATTERN_crownbay := "^${LAYERDIR}/"
BBFILE_PRIORITY_crownbay = "6"
</literallayout>
</para>
<para>
This file simply makes BitBake aware of the recipes and configuration directories.
The file must exist so that the Yocto Project build system can recognize the BSP.
</para>
</section>
<section id="bsp-filelayout-machine">
<title>Hardware Configuration Options</title>
<para>
You can find these files in the BSP Layer at:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/conf/machine/*.conf
</literallayout>
</para>
<para>
The machine files bind together all the information contained elsewhere
in the BSP into a format that the Yocto Project build system can understand.
If the BSP supports multiple machines, multiple machine configuration files
can be present.
These filenames correspond to the values to which users have set the
<ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink> variable.
</para>
<para>
These files define things such as the kernel package to use
(<ulink url='&YOCTO_DOCS_REF_URL;#var-PREFERRED_PROVIDER'><filename>PREFERRED_PROVIDER</filename></ulink>
of virtual/kernel), the hardware drivers to
include in different types of images, any special software components
that are needed, any bootloader information, and also any special image
format requirements.
</para>
<para>
Each BSP Layer requires at least one machine file.
However, you can supply more than one file.
For example, in the Crown Bay BSP shown earlier in this section, the
<filename>conf/machine</filename> directory contains two configuration files:
<filename>crownbay.conf</filename> and <filename>crownbay-noemgd.conf</filename>.
The <filename>crownbay.conf</filename> file is used for the Crown Bay BSP
that supports the <trademark class='registered'>Intel</trademark> Embedded
Media and Graphics Driver (<trademark class='registered'>Intel</trademark>
EMGD), while the <filename>crownbay-noemgd.conf</filename> file is used for the
Crown Bay BSP that does not support the <trademark class='registered'>Intel</trademark>
EMGD.
</para>
<para>
This <filename>crownbay.conf</filename> file could also include
a hardware "tuning" file that is commonly used to
define the package architecture and specify
optimization flags, which are carefully chosen to give best
performance on a given processor.
</para>
<para>
Tuning files are found in the <filename>meta/conf/machine/include</filename>
directory of the
<ulink url='&YOCTO_DOCS_DEV_URL;#yocto-project-files'>Yocto Project Files</ulink>.
Tuning files can also reside in the BSP Layer itself.
For example, the <filename>ia32-base.inc</filename> file resides in the
<filename>meta-intel</filename> BSP Layer in <filename>conf/machine/include</filename>.
</para>
<para>
To use an include file, you simply include them in the machine configuration file.
For example, the Crown Bay BSP <filename>crownbay.conf</filename> has the
following statements:
<literallayout class='monospaced'>
include conf/machine/include/tune-atom.inc
include conf/machine/include/ia32-base.inc
</literallayout>
</para>
</section>
<section id='bsp-filelayout-misc-recipes'>
<title>Miscellaneous Recipe Files</title>
<para>
You can find these files in the BSP Layer at:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/recipes-bsp/*
</literallayout>
</para>
<para>
This optional directory contains miscellaneous recipe files for the BSP.
Most notably would be the formfactor files.
For example, in the Crown Bay BSP there is the
<filename>formfactor_0.0.bbappend</filename> file, which is an append file used
to augment the recipe that starts the build.
Furthermore, there are machine-specific settings used during the build that are
defined by the <filename>machconfig</filename> files.
In the Crown Bay example, two <filename>machconfig</filename> files exist:
one that supports the
<trademark class='registered'>Intel</trademark> Embedded
Media and Graphics Driver (<trademark class='registered'>Intel</trademark>
EMGD) and one that does not:
<literallayout class='monospaced'>
meta-crownbay/recipes-bsp/formfactor/formfactor/crownbay/machconfig
meta-crownbay/recipes-bsp/formfactor/formfactor/crownbay-noemgd/machconfig
meta-crownbay/recipes-bsp/formfactor/formfactor_0.0.bbappend
</literallayout>
</para>
<note><para>
If a BSP does not have a formfactor entry, defaults are established according to
the formfactor configuration file that is installed by the main
formfactor recipe
<filename>meta/recipes-bsp/formfactor/formfactor_0.0.bb</filename>,
which is found in the
<ulink url='&YOCTO_DOCS_DEV_URL;#yocto-project-files'>Yocto Project Files</ulink>.
</para></note>
</section>
<section id='bsp-filelayout-core-recipes'>
<title>Core Recipe Files</title>
<para>
You can find these files in the BSP Layer at:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/recipes-core/*
</literallayout>
</para>
<para>
This directory contains recipe files that are almost always necessary to build a
useful, working Linux image.
Thus, the term "core" is used to group these recipes.
For example, in the Crown Bay BSP there is the
<filename>task-core-tools-profile.bbappend</filename> file, which is an append file used
to recommend that the
<ulink url='http://sourceware.org/systemtap/wiki'>SystemTap</ulink>
package be included as a package when the image is built.
</para>
</section>
<section id='bsp-filelayout-recipes-graphics'>
<title>Display Support Files</title>
<para>
You can find these files in the BSP Layer at:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/recipes-graphics/*
</literallayout>
</para>
<para>
This optional directory contains recipes for the BSP if it has
special requirements for graphics support.
All files that are needed for the BSP to support a display are kept here.
For example, the Crown Bay BSP contains two versions of the
<filename>xorg.conf</filename> file.
The version in <filename>crownbay</filename> builds a BSP that supports the
<trademark class='registered'>Intel</trademark> Embedded Media Graphics Driver (EMGD),
while the version in <filename>crownbay-noemgd</filename> builds
a BSP that supports Video Electronics Standards Association (VESA) graphics only:
<literallayout class='monospaced'>
meta-crownbay/recipes-graphics/xorg-xserver/xserver-xf86-config_0.1.bbappend
meta-crownbay/recipes-graphics/xorg-xserver/xserver-xf86-config/crownbay/xorg.conf
meta-crownbay/recipes-graphics/xorg-xserver/xserver-xf86-config/crownbay-noemgd/xorg.conf
</literallayout>
</para>
</section>
<section id='bsp-filelayout-kernel'>
<title>Linux Kernel Configuration</title>
<para>
You can find these files in the BSP Layer at:
<literallayout class='monospaced'>
meta-&lt;bsp_name&gt;/recipes-kernel/linux/linux-yocto_*.bbappend
</literallayout>
</para>
<para>
These files append your specific changes to the kernel you are using.
</para>
<para>
For your BSP, you typically want to use an existing Yocto Project kernel found in the
<ulink url='&YOCTO_DOCS_DEV_URL;#yocto-project-files'>Yocto
Project Files</ulink> at <filename>meta/recipes-kernel/linux</filename>.
You can append your specific changes to the kernel recipe by using a
similarly named append file, which is located in the BSP Layer (e.g.
the <filename>meta-&lt;bsp_name&gt;/recipes-kernel/linux</filename> directory).
</para>
<para>
Suppose the BSP uses the <filename>linux-yocto_3.0.bb</filename> kernel,
which is the preferred kernel to use for developing a new BSP using the Yocto Project.
In other words, you have selected the kernel in your
<filename>&lt;bsp_name&gt;.conf</filename> file by adding the following statements:
<literallayout class='monospaced'>
PREFERRED_PROVIDER_virtual/kernel ?= "linux-yocto"
PREFERRED_VERSION_linux-yocto = "3.0%"
</literallayout>
You would use the <filename>linux-yocto_3.0.bbappend</filename> file to append
specific BSP settings to the kernel, thus configuring the kernel for your particular BSP.
</para>
<para>
As an example, look at the existing Crown Bay BSP.
The append file used is:
<literallayout class='monospaced'>
meta-crownbay/recipes-kernel/linux/linux-yocto_3.0.bbappend
</literallayout>
The following listing shows the file.
Be aware that the actual commit ID strings in this example listing might be different
than the actual strings in the file from the <filename>meta-intel</filename>
Git source repository.
<literallayout class='monospaced'>
FILESEXTRAPATHS_prepend := "${THISDIR}/${PN}:"
COMPATIBLE_MACHINE_crownbay = "crownbay"
KMACHINE_crownbay = "yocto/standard/crownbay"
KERNEL_FEATURES_append_crownbay += " cfg/smp.scc"
COMPATIBLE_MACHINE_crownbay-noemgd = "crownbay-noemgd"
KMACHINE_crownbay-noemgd = "yocto/standard/crownbay"
KERNEL_FEATURES_append_crownbay-noemgd += " cfg/smp.scc"
SRCREV_machine_pn-linux-yocto_crownbay ?= "63c65842a3a74e4bd3128004ac29b5639f16433f"
SRCREV_meta_pn-linux-yocto_crownbay ?= "59314a3523e360796419d76d78c6f7d8c5ef2593"
SRCREV_machine_pn-linux-yocto_crownbay-noemgd ?= "63c65842a3a74e4bd3128004ac29b5639f16433f"
SRCREV_meta_pn-linux-yocto_crownbay-noemgd ?= "59314a3523e360796419d76d78c6f7d8c5ef2593"
</literallayout>
This append file contains statements used to support the Crown Bay BSP for both
<trademark class='registered'>Intel</trademark> EMGD and the VESA graphics.
The build process, in this case, recognizes and uses only the statements that
apply to the defined machine name - <filename>crownbay</filename> in this case.
So, the applicable statements in the <filename>linux-yocto_3.0.bbappend</filename>
file are follows:
<literallayout class='monospaced'>
FILESEXTRAPATHS_prepend := "${THISDIR}/${PN}:"
COMPATIBLE_MACHINE_crownbay = "crownbay"
KMACHINE_crownbay = "yocto/standard/crownbay"
KERNEL_FEATURES_append_crownbay += " cfg/smp.scc"
SRCREV_machine_pn-linux-yocto_crownbay ?= "63c65842a3a74e4bd3128004ac29b5639f16433f"
SRCREV_meta_pn-linux-yocto_crownbay ?= "59314a3523e360796419d76d78c6f7d8c5ef2593"
</literallayout>
The append file defines <filename>crownbay</filename> as the compatible machine and
defines the <filename>KMACHINE</filename>.
The file also points to some configuration fragments to use by setting the
<filename>KERNEL_FEATURES</filename> variable.
The location for the configuration fragments is the kernel tree itself in the
<ulink url='&YOCTO_DOCS_DEV_URL;#yocto-project-build-directory'>Yocto Project Build
Directory</ulink> under <filename>linux/meta</filename>.
Finally, the append file points to the specific commits in the
<ulink url='&YOCTO_DOCS_DEV_URL;#yocto-project-files'>Yocto Project Files</ulink> Git
repository and the <filename>meta</filename> Git repository branches to identify the
exact kernel needed to build the Crown Bay BSP.
</para>
<para>
One thing missing in this particular BSP, which you will typically need when
developing a BSP, is the kernel configuration file (<filename>.config</filename>) for your BSP.
When developing a BSP, you probably have a kernel configuration file or a set of kernel
configuration files that, when taken together, define the kernel configuration for your BSP.
You can accomplish this definition by putting the configurations in a file or a set of files
inside a directory located at the same level as your append file and having the same name
as the kernel.
With all these conditions met simply reference those files in a
<filename>SRC_URI</filename> statement in the append file.
</para>
<para>
For example, suppose you had a set of configuration options in a file called
<filename>myconfig</filename>.
If you put that file inside a directory named
<filename>/linux-yocto</filename> and then added
a <filename>SRC_URI</filename> statement such as the following to the append file,
those configuration
options will be picked up and applied when the kernel is built.
<literallayout class='monospaced'>
SRC_URI += "file://myconfig"
</literallayout>
</para>
<para>
As mentioned earlier, you can group related configurations into multiple files and
name them all in the <filename>SRC_URI</filename> statement as well.
For example, you could group separate configurations specifically for Ethernet and graphics
into their own files and add those by using a <filename>SRC_URI</filename> statement like the
following in your append file:
<literallayout class='monospaced'>
SRC_URI += "file://myconfig \
file://eth.cfg \
file://gfx.cfg"
</literallayout>
</para>
<para>
The <filename>FILESEXTRAPATHS</filename> variable is in boilerplate form in the
previous example in order to make it easy to do that.
This variable must be in your layer or BitBake will not find the patches or
configurations even if you have them in your <filename>SRC_URI</filename>.
The <filename>FILESEXTRAPATHS</filename> variable enables the build process to
find those configuration files.
</para>
<note>
<para>
Other methods exist to accomplish grouping and defining configuration options.
For example, if you are working with a local clone of the kernel repository,
you could checkout the kernel's <filename>meta</filename> branch, make your changes,
and then push the changes to the local bare clone of the kernel.
The result is that you directly add configuration options to the Yocto kernel
<filename>meta</filename> branch for your BSP.
The configuration options will likely end up in that location anyway if the BSP gets
added to the Yocto Project.
For an example showing how to change the BSP configuration, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#changing-the-bsp-configuration'>Changing the BSP Configuration</ulink>"
section in the Yocto Project Development Manual.
For a better understanding of working with a local clone of the kernel repository
and a local bare clone of the kernel, see the
"<ulink url='&YOCTO_DOCS_DEV_URL;#modifying-the-kernel-source-code'>Modifying the Kernel
Source Code</ulink>" section also in the Yocto Project Development Manual.</para>
<para>
In general, however, the Yocto Project maintainers take care of moving the
<filename>SRC_URI</filename>-specified
configuration options to the kernel's <filename>meta</filename> branch.
Not only is it easier for BSP developers to not have to worry about putting those
configurations in the branch, but having the maintainers do it allows them to apply
'global' knowledge about the kinds of common configuration options multiple BSPs in
the tree are typically using.
This allows for promotion of common configurations into common features.</para>
</note>
</section>
</section>
<section id='bsp-licensing-considerations'>
<title>BSP Licensing Considerations</title>
<para>
In some cases, a BSP contains separately licensed Intellectual Property (IP)
for a component or components.
For these cases, you are required to accept the terms of a commercial or other
type of license that requires some kind of explicit End User License Agreement (EULA).
Once the license is accepted, the Yocto Project build system can then build and
include the corresponding component in the final BSP image.
If the BSP is available as a pre-built image, you can download the image after
agreeing to the license or EULA.
</para>
<para>
You could find that some separately licensed components that are essential
for normal operation of the system might not have an unencumbered (or free)
substitute.
Without these essential components, the system would be non-functional.
Then again, you might find that other licensed components that are simply
'good-to-have' or purely elective do have an unencumbered, free replacement
component that you can use rather than agreeing to the separately licensed component.
Even for components essential to the system, you might find an unencumbered component
that is not identical but will work as a less-capable version of the
licensed version in the BSP recipe.
</para>
<para>
For cases where you can substitute a free component and still
maintain the system's functionality, the Yocto Project website's
<ulink url='&YOCTO_HOME_URL;/download/all?keys=&amp;download_type=1&amp;download_version='>BSP
Download Page</ulink> makes available de-featured BSPs
that are completely free of any IP encumbrances.
For these cases, you can use the substitution directly and
without any further licensing requirements.
If present, these fully de-featured BSPs are named appropriately
different as compared to the names of the respective
encumbered BSPs.
If available, these substitutions are your
simplest and most preferred options.
Use of these substitutions of course assumes the resulting functionality meets
system requirements.
</para>
<para>
If however, a non-encumbered version is unavailable or
it provides unsuitable functionality or quality, you can use an encumbered
version.
</para>
<para>
A couple different methods exist within the Yocto
Project build system to satisfy the licensing
requirements for an encumbered BSP.
The following list describes them in order of preference:
<orderedlist>
<listitem><para><emphasis>Use the <filename>LICENSE_FLAGS</filename> variable
to define the Yocto Project recipes that have commercial or other types of
specially-licensed packages:</emphasis>
For each of those recipes, you can
specify a matching license string in a
<filename>local.conf</filename> variable named
<filename>LICENSE_FLAGS_WHITELIST</filename>.
Specifying the matching license string signifies that you agree to the license.
Thus, the build system can build the corresponding recipe and include
the component in the image.
See the
"<ulink url='&YOCTO_DOCS_REF_URL;#enabling-commercially-licensed-recipes'>Enabling
Commercially Licensed Recipes</ulink>" section in the Yocto Project Reference
Manual for details on how to use these variables.</para>
<para>If you build as you normally would, without
specifying any recipes in the
<filename>LICENSE_FLAGS_WHITELIST</filename>, the build stops and
provides you with the list of recipes that you have
tried to include in the image that need entries in
the <filename>LICENSE_FLAGS_WHITELIST</filename>.
Once you enter the appropriate license flags into the whitelist,
restart the build to continue where it left off.
During the build, the prompt will not appear again
since you have satisfied the requirement.</para>
<para>Once the appropriate license flags are whitelisted
in the <filename>LICENSE_FLAGS_WHITELIST</filename> variable, you
can build the encumbered image with no change at all
to the normal build process.</para></listitem>
<listitem><para><emphasis>Get a pre-built version of the BSP:</emphasis>
You can get this type of BSP by visiting the Yocto Project website's
<ulink url='&YOCTO_HOME_URL;/download'>Download</ulink>
page and clicking on "BSP Downloads".
You can download BSP tarballs that contain proprietary components
after agreeing to the licensing
requirements of each of the individually encumbered
packages as part of the download process.
Obtaining the BSP this way allows you to access an encumbered
image immediately after agreeing to the
click-through license agreements presented by the
website.
Note that if you want to build the image
yourself using the recipes contained within the BSP
tarball, you will still need to create an
appropriate <filename>LICENSE_FLAGS_WHITELIST</filename> to match the
encumbered recipes in the BSP.</para></listitem>
</orderedlist>
</para>
<note>
Pre-compiled images are bundled with
a time-limited kernel that runs for a
predetermined amount of time (10 days) before it forces
the system to reboot.
This limitation is meant to discourage direct redistribution
of the image.
You must eventually rebuild the image if you want to remove this restriction.
</note>
</section>
<section id='yocto-bsp-tools'>
<title>Using the Yocto BSP Tools</title>
<para>
The Yocto Project includes a couple of tools that enable
you to create a BSP from scratch
(<filename>yocto-bsp</filename>) and do basic
configuration and maintenance of the kernel
(<filename>yocto-kernel</filename>) without ever looking at
a Yocto metadata file.
</para>
<para>
The following sections describe each of those tools in
detail, but there are some features common to both that
will be useful to describe before delving into the
details of either.
</para>
<para>
First, a word about how the tools are structured.
Designed to have a 'git-like' command interface, each
tool is structured as a set of sub-commands under a
'top-level' command. The top-level command
(<filename>yocto-bsp</filename>
or <filename>yocto-kernel</filename>) itself does
nothing but invoke or provide help on the sub-commands
it supports.
</para>
<para>
Secondly, since the tools themselves live in
the <filename>scripts/</filename> subdirectory, in order
to use them, you need to 'source' the environment just
as you would when invoking a build:
<literallayout class='monospaced'>
$ source oe-init-build-env [build_dir]
</literallayout>
</para>
<para>
With that in mind, the most immediately useful function
to describe is the built-in help system common to both
tools.
</para>
<para>
The built-in help system makes it easy to drill down at
any time and remind oneself of the syntax required for
any specific command.
</para>
<para>
Simply entering the name of the command, or the command
along with 'help' will display a list of the available
sub-commands. For example:
</para>
<para>
<literallayout class='monospaced'>
$ yocto-bsp
$ yocto-bsp help
Usage:
Create a customized Yocto BSP layer.
usage: yocto-bsp [--version] [--help] COMMAND [ARGS]
The most commonly used 'yocto-bsp' commands are:
create Create a new Yocto BSP
list List available values for options and BSP properties
See 'yocto-bsp help COMMAND' for more information on a specific command.
Options:
--version show program's version number and exit
-h, --help show this help message and exit
-D, --debug output debug information
</literallayout>
</para>
<para>
Similarly, entering just the name of a sub-command will
show the detailed usage for that sub-command:
</para>
<para>
<literallayout class='monospaced'>
$ yocto-bsp create
Usage:
Create a new Yocto BSP
usage: yocto-bsp create &lt;bsp-name&gt; &lt;karch&gt; [-o &lt;DIRNAME&gt; | --outdir &lt;DIRNAME&gt;]
[-i &lt;JSON PROPERTY FILE&gt; | --infile &lt;JSON PROPERTY_FILE&gt;]
This command creates a Yocto BSP based on the specified parameters.
The new BSP will be a new Yocto BSP layer contained by default within
the top-level directory specified as 'meta-bsp-name'. The -o option
can be used to place the BSP layer in a directory with a different
name and location.
...
</literallayout>
</para>
<para>
For any sub-command, you can also use the word 'help'
just before the sub-command to get more extensive
documentation on the sub-command:
</para>
<para>
<literallayout class='monospaced'>
$ yocto-bsp help create
NAME
yocto-bsp create - Create a new Yocto BSP
SYNOPSIS
yocto-bsp create &lt;bsp-name&gt; &lt;karch&gt; [-o &lt;DIRNAME&gt; | --outdir &lt;DIRNAME&gt;]
[-i &lt;JSON PROPERTY FILE&gt; | --infile &lt;JSON PROPERTY_FILE&gt;]
DESCRIPTION
This command creates a Yocto BSP based on the specified
parameters. The new BSP will be a new Yocto BSP layer contained
by default within the top-level directory specified as
'meta-bsp-name'. The -o option can be used to place the BSP layer
in a directory with a different name and location.
The value of the 'karch' parameter determines the set of files
that will be generated for the BSP, along with the specific set of
'properties' that will be used to fill out the BSP-specific
portions of the BSP.
...
NOTE: Once created, you should add your new layer to your
bblayers.conf file in order for it to be subsquently seen and
modified by the yocto-kernel tool.
NOTE for x86- and x86_64-based BSPs: The generated BSP assumes the
presence of the of the meta-intel layer, so you should also have a
meta-intel layer present and added to your bblayers.conf as well.
</literallayout>
</para>
<para>
With the knowledge that there are two
commands, <filename>yocto-bsp</filename>
and <filename>yocto-kernel</filename> and a built-in
help system available for each, it should be relatively
straightforward to discover the commands necessary to
create a BSP and do basic kernel maintainence of that
BSP using the tools. The following sections are
provided, however, in order to serve as a concrete
starting point and to expand on a few points that may
not be immediately obvious or that could use further
explanation.
</para>
<section id='using-yocto-bsp'>
<title>Creating a new BSP using <filename>yocto-bsp</filename></title>
<para>
<filename>yocto-bsp</filename> is a Yocto script that
allows you to create a new Yocto BSP for any
architecture supported Yocto, as well as qemu versions
of the same. The default mode of operation when invoked
from the command-line is to prompt the user for
information needed to generate the BSP. For the current
set of BSPs, the user is prompted for various important
parameters such as which kernel to use, which branch of
that kernel to use (or re-use), whether or not to use X,
and if so, which drivers to use, whether to turn on SMP,
whether the BSP has a keyboard, touchscreen, or anything
that happens to be configurable and has an associated
input prompt.
</para>
<para>
The <filename>yocto-bsp create</filename> sub-command is
the sub-command you use to create a new BSP. It
requires you to specify a particular architecture to
base the BSP on. You can use the <filename>yocto-bsp
list karch</filename> sub-command to list the
architectures available for BSP creation:
</para>
<para>
Assuming you've sourced the environment, you can invoke
the <filename>yocto-bsp create</filename> command to
create the BSP. The example below uses 'myarm' as the
machine name, and tells it to use the 'qemu'
architecture (the specific qemu machine architecture to
use will be prompted for). You can use the 'yocto-bsp
list karch' command to list the aviailable architectures
for BSP creation:
</para>
<para>
<literallayout class='monospaced'>
$ yocto-bsp list karch
Architectures available:
arm
powerpc
i386
mips
x86_64
qemu
</literallayout>
</para>
<para>
For the example output below, we'll use the 'qemu'
architecture, which is a special architecture that is
the only one of the supported architectures that will
prompt you further for a 'real' architecture. In every
other way, it's representative of how creating a BSP for
a 'real' machine would work; the reason we're using it
here as an example is that since it's an emulated
architecture, it's easy for readers to try out
themselves without having any special hardware
requirements.
</para>
<para>
The 'yocto-bsp create' command for the qemu architecture
will display the following prompts along the way to
gather the input required for BSP generation. Each
prompt asks for input, but has a default value [in
brackets]. If you press 'enter' (or any invalid value),
the default value will automatically be used.
</para>
<para>
In the case of the qemu architecture, the first prompt
asks which emulated architecture to use. In this
example, we'll use the 'arm' qemu architecture.
</para>
<para>
It then asks if the default kernel (3.2) is ok, and we
press enter, essentially telling it 'yes'. If we had
entered 'n', we would have been prompted to choose a
different kernel from a list of available kernels (3.0,
3.2_preempt-rt, etc).
</para>
<para>
Once we've selected the kernel, the next prompt asks
whether we'd like to have a new branch in the Yocto
kernel git repository created especially for this BSP,
or whether we'll just re-use an existing branch. If we
say 'yes', which is the default, the BSP code generated
will create a new branch specifically for the BSP rather
than a common shared branch; this is the branch that any
patches we add later would be committed. The reason
creating a new branch is the default is that typically
new BSPs do require BSP-specific patches and so the BSP
tool assumes that most of time a new branch will be
required. Note that in the current implementation it
doesn't actually matter, since the generated BSPs assume
that patches and configuration live in recipe-space,
which is something that can be done with or without a
dedicated branch. The BSP that's generated, however,
will be different, and this difference will become
significant once 'publish' functionality is implemented.
</para>
<para>
Regardless of which choice we made in the previous step,
we're then given the opportunity to select a particular
machine branch to base our new BSP-specific machine
branch on (or re-use if we elected not to create a new
branch). Because we're generating an arm BSP, we choose
#3 at that prompt to select the arm-versatile branch.
The rest of the prompts are routine, and once all the
questions have been completed, the BSP is generated
along with a message telling you so. The output of the
complete session is shown below:
</para>
<para>
<literallayout class='monospaced'>
$ yocto-bsp create myarm qemu
Which qemu architecture would you like to use? [default: x86]
1) common 32-bit x86
2) common 64-bit x86
3) common 32-bit ARM
4) common 32-bit PowerPC
5) common 32-bit MIPS
3
Would you like to use the default (3.2) kernel? (Y/n)
Do you need a new machine branch for this BSP (the alternative is to re-use an existing branch)? [Y/n]
Getting branches from remote repo git://git.yoctoproject.org/linux-yocto-3.2...
Please choose a machine branch to base this BSP on => [default: standard/default/common-pc]
1) base
2) standard/base
3) standard/default/arm-versatile-926ejs
4) standard/default/base
5) standard/default/beagleboard
6) standard/default/cedartrail
7) standard/default/common-pc-64/base
8) standard/default/common-pc-64/jasperforest
9) standard/default/common-pc-64/romley
10) standard/default/common-pc-64/sugarbay
11) standard/default/common-pc/atom-pc
12) standard/default/common-pc/base
13) standard/default/crownbay
14) standard/default/emenlow
15) standard/default/fishriver
16) standard/default/fri2
17) standard/default/fsl-mpc8315e-rdb
18) standard/default/mti-malta32-be
19) standard/default/mti-malta32-le
20) standard/default/preempt-rt
21) standard/default/qemu-ppc32
22) standard/default/routerstationpro
23) standard/preempt-rt/base
24) standard/preempt-rt/qemu-ppc32
25) standard/preempt-rt/routerstationpro
26) standard/tiny
3
Do you need SMP support? (Y/n)
Does your BSP have a touchscreen? (y/N)
Does your BSP have a keyboard? (Y/n)
New qemu BSP created in meta-myarm
</literallayout>
</para>
<para>
Now that we have our BSP created, we need to add it to
our bblayers.conf. This of course is required in order
to build the BSP, but it's also required in order for
the <filename>yocto-kernel</filename> tool to be able to
find the layer and other metadata it needs to operate
on.
<literallayout class='monospaced'>
BBLAYERS = " \
/usr/local/src/yocto/meta \
/usr/local/src/yocto/meta-yocto \
/usr/local/src/yocto/meta-myarm \
"
</literallayout>
</para>
</section>
<section id='using-yocto-kernel'>
<title>Managing Kernel Patches and Config Items
with <filename>yocto-kernel</filename></title>
<para>
Assuming we've created a Yocto BSP layer
using <filename>yocto-bsp</filename> and added it to our
BBLAYERS, we can now use
the <filename>yocto-kernel</filename> command to add
patches and config items to the BSP's
kernel. <filename>yocto-kernel</filename> is a Yocto
script that allows you to add, remove, and list patches
and kernel config settings to a Yocto BSP's kernel
.bbappend file. The easiest way to see exactly what
sub-commands are available
using <filename>yocto-kernel</filename> is again to make
use of the built-in help:
</para>
<para>
<literallayout class='monospaced'>
$ yocto-kernel
Usage:
Modify and list Yocto BSP kernel config items and patches.
usage: yocto-kernel [--version] [--help] COMMAND [ARGS]
The most commonly used 'yocto-kernel' commands are:
config list List the modifiable set of bare kernel config options for a BSP
config add Add or modify bare kernel config options for a BSP
config rm Remove bare kernel config options from a BSP
patch list List the patches associated with a BSP
patch add Patch the Yocto kernel for a BSP
patch rm Remove patches from a BSP
See 'yocto-kernel help COMMAND' for more information on a specific command.
</literallayout>
</para>
<para>
The <filename>yocto-kernel patch add</filename>
sub-command allows us to add a patch to a BSP. The
following commands add a couple of patches to the
'myarm' BSP:
<literallayout class='monospaced'>
$ yocto-kernel patch add myarm ~/test.patch
Added patches:
test.patch
$ yocto-kernel patch add myarm ~/yocto-testmod.patch
Added patches:
yocto-testmod.patch
</literallayout>
Note that though we added patches one by one above, we
could also add multiple patches at the same time if we
wanted to.
</para>
<para>
We can verify that the patches were added by using
the <filename>yocto-kernel patch list</filename>
sub-command:
<literallayout class='monospaced'>
$ yocto-kernel patch list myarm
The current set of machine-specific patches for myarm is:
1) test.patch
2) yocto-testmod.patch
</literallayout>
</para>
<para>
We can also use <filename>yocto-kernel</filename> to
remove a patch using the <filename>yocto-kernel patch
rm</filename> sub-command:
<literallayout class='monospaced'>
$ yocto-kernel patch rm myarm
Specify the patches to remove:
1) test.patch
2) yocto-testmod.patch
1
Removed patches:
test.patch
</literallayout>
</para>
<para>
Again using <filename>yocto-kernel patch list</filename>
we can verify that it was in fact removed:
<literallayout class='monospaced'>
$ yocto-kernel patch list myarm
The current set of machine-specific patches for myarm is:
1) yocto-testmod.patch
</literallayout>
</para>
<para>
In a completely similar way, we can use
the <filename>yocto-kernel config add</filename>
sub-command to add one or more kernel config item
settings to a BSP. The following commands add a couple
of config items to the 'myarm' BSP:
<literallayout class='monospaced'>
$ yocto-kernel config add myarm CONFIG_MISC_DEVICES=y
Added items:
CONFIG_MISC_DEVICES=y
$ yocto-kernel config add myarm KCONFIG_YOCTO_TESTMOD=y
Added items:
CONFIG_YOCTO_TESTMOD=y
</literallayout>
Note that though we added config items one by one
above, we could also add multiple configuration
settings at the same time if we wanted to.
</para>
<para>
Finally, we can list the config items now associated
with the BSP and see the config items we added along
with some others.
<literallayout class='monospaced'>
$ yocto-kernel config list myarm
The current set of machine-specific kernel config items for myarm is:
1) CONFIG_MISC_DEVICES=y
2) CONFIG_YOCTO_TESTMOD=y
</literallayout>
</para>
<para>
Similarly, we can remove one or more config items using
<filename>yocto-kernel config rm</filename> in a manner
completely analogous to <filename>yocto-kernel patch
rm</filename>.
</para>
</section>
</section>
</chapter>