pjproject/pjmedia/include/pjmedia/delaybuf.h

139 lines
4.8 KiB
C

/* $Id$ */
/*
* Copyright (C) 2003-2007 Benny Prijono <benny@prijono.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __PJMEDIA_DELAYBUF_H__
#define __PJMEDIA_DELAYBUF_H__
/**
* @file delaybuf.h
* @brief Delay Buffer.
*/
#include <pjmedia/types.h>
/**
* @defgroup PJMED_DELAYBUF Delay Buffer
* @ingroup PJMEDIA_FRAME_OP
* @{
* This section describes PJMEDIA's implementation of delay buffer.
* Delay buffer works quite similarly like a fixed jitter buffer, that
* is it will delay the frame retrieval by some interval so that caller
* will get continuous frame from the buffer. This can be useful when
* the put() and get() operations are not evenly interleaved, for example
* when caller performs burst of put() operations and then followed by
* burst of get() operations. With using this delay buffer, the buffer
* will put the burst frames into a buffer so that get() operations
* will always get a frame from the buffer (assuming that the number of
* get() and put() are matched).
*
* The delay buffer is mostly used by the sound port, to accommodate
* for the burst frames returned by the sound device.
*
* To determine the level of delay to be applied, the delay buffer
* has a learning period on which it calculates the level of burst of
* both the put() and get(), and use the maximum value of both as the
* delay level.
*/
PJ_BEGIN_DECL
/** Opaque declaration for delay buffer. */
typedef struct pjmedia_delay_buf pjmedia_delay_buf;
/**
* Create the delay buffer. Once the delay buffer is created, it will
* enter learning state unless the delay argument is specified, which
* in this case it will directly enter the running state.
*
* @param pool Pool where the delay buffer will be allocated
* from.
* @param name Optional name for the buffer for log
* identification.
* @param samples_per_frame Number of samples per frame.
* @param max_cnt Maximum number of delay to be accommodated,
* in number of frames.
* @param delay The delay to be applied, in number of frames.
* If the value is -1, the delay buffer will
* learn about the delay automatically. If
* the value is greater than zero, then this
* value will be used and no learning will be
* performed.
* @param p_b Pointer to receive the delay buffer instance.
*
* @return PJ_SUCCESS if the delay buffer has been
* created successfully, otherwise the appropriate
* error will be returned.
*/
PJ_DECL(pj_status_t) pjmedia_delay_buf_create(pj_pool_t *pool,
const char *name,
unsigned samples_per_frame,
unsigned max_cnt,
int delay,
pjmedia_delay_buf **p_b);
/**
* Put one frame into the buffer.
*
* @param b The delay buffer.
* @param frame Frame to be put into the buffer. This frame
* must have samples_per_frame length.
*
* @return PJ_SUCCESS if frames can be put successfully.
* PJ_EPENDING if the buffer is still at learning
* state. PJ_ETOOMANY if the number of frames
* will exceed maximum delay level, which in this
* case the new frame will overwrite the oldest
* frame in the buffer.
*/
PJ_DECL(pj_status_t) pjmedia_delay_buf_put(pjmedia_delay_buf *b,
pj_int16_t frame[]);
/**
* Get one frame from the buffer.
*
* @param b The delay buffer.
* @param frame Buffer to receive the frame from the delay
* buffer.
*
* @return PJ_SUCCESS if frame has been copied successfully.
* PJ_EPENDING if no frame is available, either
* because the buffer is still at learning state or
* no buffer is available during running state.
* On non-successful return, the frame will be
* filled with zeroes.
*/
PJ_DECL(pj_status_t) pjmedia_delay_buf_get(pjmedia_delay_buf *b,
pj_int16_t frame[]);
/**
* Reinitiate learning state. This will clear the buffer's content.
*
* @param b The delay buffer.
*
* @return PJ_SUCCESS on success or the appropriate error.
*/
PJ_DECL(pj_status_t) pjmedia_delay_buf_learn(pjmedia_delay_buf *b);
PJ_END_DECL
#endif /* __PJMEDIA_DELAYBUF_H__ */