asterisk/res/res_sorcery_config.c

568 lines
19 KiB
C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2012 - 2013, Digium, Inc.
*
* Joshua Colp <jcolp@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*!
* \file
*
* \brief Sorcery Configuration File Object Wizard
*
* \author Joshua Colp <jcolp@digium.com>
*/
/*** MODULEINFO
<support_level>core</support_level>
***/
#include "asterisk.h"
#include <regex.h>
#include "asterisk/module.h"
#include "asterisk/sorcery.h"
#include "asterisk/astobj2.h"
#include "asterisk/config.h"
#include "asterisk/uuid.h"
#include "asterisk/hashtab.h"
/*! \brief Structure for storing configuration file sourced objects */
struct sorcery_config {
/*! \brief UUID for identifying us when opening a configuration file */
char uuid[AST_UUID_STR_LEN];
/*! \brief Objects retrieved from the configuration file */
struct ao2_global_obj objects;
/*! \brief Any specific variable criteria for considering a defined category for this object */
struct ast_variable *criteria;
/*! \brief An explicit name for the configuration section, with it there can be only one */
char *explicit_name;
/*! \brief Number of buckets to use for objects */
unsigned int buckets;
/*! \brief Enable file level integrity instead of object level */
unsigned int file_integrity:1;
/*! \brief Enable enforcement of a single configuration object of this type */
unsigned int single_object:1;
/*! \brief Configuration is invalid in some way, force reload */
unsigned int configuration_invalid:1;
/*! \brief Configuration contains at least one object with dynamic contents */
unsigned int has_dynamic_contents:1;
/*! \brief Filename of the configuration file */
char filename[];
};
/*! \brief Structure used for fields comparison */
struct sorcery_config_fields_cmp_params {
/*! \brief Pointer to the sorcery structure */
const struct ast_sorcery *sorcery;
/*! \brief Pointer to the fields to check */
const struct ast_variable *fields;
/*! \brief Regular expression for checking object id */
regex_t *regex;
/*! \brief Prefix for matching object id */
const char *prefix;
/*! \brief Prefix length in bytes for matching object id */
const size_t prefix_len;
/*! \brief Optional container to put object into */
struct ao2_container *container;
};
static void *sorcery_config_open(const char *data);
static void sorcery_config_load(void *data, const struct ast_sorcery *sorcery, const char *type);
static void sorcery_config_reload(void *data, const struct ast_sorcery *sorcery, const char *type);
static void *sorcery_config_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
static void *sorcery_config_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields);
static void sorcery_config_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects,
const struct ast_variable *fields);
static void sorcery_config_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex);
static void sorcery_config_retrieve_prefix(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len);
static void sorcery_config_close(void *data);
static struct ast_sorcery_wizard config_object_wizard = {
.name = "config",
.open = sorcery_config_open,
.load = sorcery_config_load,
.reload = sorcery_config_reload,
.force_reload = sorcery_config_load,
.retrieve_id = sorcery_config_retrieve_id,
.retrieve_fields = sorcery_config_retrieve_fields,
.retrieve_multiple = sorcery_config_retrieve_multiple,
.retrieve_regex = sorcery_config_retrieve_regex,
.retrieve_prefix = sorcery_config_retrieve_prefix,
.close = sorcery_config_close,
};
/*! \brief Destructor function for sorcery config */
static void sorcery_config_destructor(void *obj)
{
struct sorcery_config *config = obj;
ao2_global_obj_release(config->objects);
ast_rwlock_destroy(&config->objects.lock);
ast_variables_destroy(config->criteria);
ast_free(config->explicit_name);
}
static int sorcery_config_fields_cmp(void *obj, void *arg, int flags)
{
const struct sorcery_config_fields_cmp_params *params = arg;
RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
if (params->regex) {
/* If a regular expression has been provided see if it matches, otherwise move on */
if (!regexec(params->regex, ast_sorcery_object_get_id(obj), 0, NULL, 0)) {
ao2_link(params->container, obj);
}
return 0;
} else if (params->prefix) {
if (!strncmp(params->prefix, ast_sorcery_object_get_id(obj), params->prefix_len)) {
ao2_link(params->container, obj);
}
return 0;
} else if (params->fields &&
(!(objset = ast_sorcery_objectset_create(params->sorcery, obj)) ||
(!ast_variable_lists_match(objset, params->fields, 0)))) {
/* If we can't turn the object into an object set OR if differences exist between the fields
* passed in and what are present on the object they are not a match.
*/
return 0;
}
/* We want this object */
if (params->container) {
/*
* We are putting the found objects into the given container instead
* of the normal container traversal return mechanism.
*/
ao2_link(params->container, obj);
return 0;
} else {
return CMP_MATCH;
}
}
static void *sorcery_config_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields)
{
struct sorcery_config *config = data;
RAII_VAR(struct ao2_container *, objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
struct sorcery_config_fields_cmp_params params = {
.sorcery = sorcery,
.fields = fields,
.container = NULL,
};
/* If no fields are present return nothing, we require *something*, same goes if no objects exist yet */
if (!objects || !fields) {
return NULL;
}
return ao2_callback(objects, 0, sorcery_config_fields_cmp, &params);
}
static void *sorcery_config_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
{
struct sorcery_config *config = data;
RAII_VAR(struct ao2_container *, objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
return objects ? ao2_find(objects, id, OBJ_SEARCH_KEY) : NULL;
}
static void sorcery_config_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields)
{
struct sorcery_config *config = data;
RAII_VAR(struct ao2_container *, config_objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
struct sorcery_config_fields_cmp_params params = {
.sorcery = sorcery,
.fields = fields,
.container = objects,
};
if (!config_objects) {
return;
}
ao2_callback(config_objects, OBJ_NODATA | OBJ_MULTIPLE, sorcery_config_fields_cmp, &params);
}
static void sorcery_config_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex)
{
struct sorcery_config *config = data;
RAII_VAR(struct ao2_container *, config_objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
regex_t expression;
struct sorcery_config_fields_cmp_params params = {
.sorcery = sorcery,
.container = objects,
.regex = &expression,
};
if (ast_strlen_zero(regex)) {
regex = ".";
}
if (!config_objects || regcomp(&expression, regex, REG_EXTENDED | REG_NOSUB)) {
return;
}
ao2_callback(config_objects, OBJ_NODATA | OBJ_MULTIPLE, sorcery_config_fields_cmp, &params);
regfree(&expression);
}
static void sorcery_config_retrieve_prefix(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len)
{
struct sorcery_config *config = data;
RAII_VAR(struct ao2_container *, config_objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
struct sorcery_config_fields_cmp_params params = {
.sorcery = sorcery,
.container = objects,
.prefix = prefix,
.prefix_len = prefix_len,
};
if (!config_objects) {
return;
}
ao2_callback(config_objects, OBJ_NODATA | OBJ_MULTIPLE, sorcery_config_fields_cmp, &params);
}
/*! \brief Internal function which determines if a category matches based on explicit name */
static int sorcery_is_explicit_name_met(const struct ast_sorcery *sorcery, const char *type,
struct ast_category *category, struct sorcery_config *config)
{
struct ast_sorcery_object_type *object_type;
struct ast_variable *field;
int met = 1;
if (ast_strlen_zero(config->explicit_name) || strcmp(ast_category_get_name(category), config->explicit_name)) {
return 0;
}
object_type = ast_sorcery_get_object_type(sorcery, type);
if (!object_type) {
return 0;
}
/* We iterate the configured fields to see if we don't know any, if we don't then
* this is likely not for the given type and we skip it. If it actually is then criteria
* may pick it up in which case it would just get rejected as an invalid configuration later.
*/
for (field = ast_category_first(category); field; field = field->next) {
if (!ast_sorcery_is_object_field_registered(object_type, field->name)) {
met = 0;
break;
}
}
ao2_ref(object_type, -1);
return met;
}
/*! \brief Internal function which determines if a category matches based on criteria */
static int sorcery_is_criteria_met(struct ast_category *category, struct sorcery_config *config)
{
RAII_VAR(struct ast_variable *, diff, NULL, ast_variables_destroy);
if (!config->criteria) {
return 0;
}
return (!ast_sorcery_changeset_create(ast_category_first(category), config->criteria, &diff) && !diff) ? 1 : 0;
}
/*! \brief Internal function which determines if criteria has been met for considering an object set applicable */
static int sorcery_is_configuration_met(const struct ast_sorcery *sorcery, const char *type,
struct ast_category *category, struct sorcery_config *config)
{
if (!config->criteria && ast_strlen_zero(config->explicit_name)) {
/* Nothing is configured to allow specific matching, so accept it! */
return 1;
} else if (sorcery_is_explicit_name_met(sorcery, type, category, config)) {
return 1;
} else if (sorcery_is_criteria_met(category, config)) {
return 1;
} else {
/* Nothing explicitly matched so reject */
return 0;
}
}
static void sorcery_config_internal_load(void *data, const struct ast_sorcery *sorcery, const char *type, unsigned int reload)
{
struct sorcery_config *config = data;
struct ast_flags flags = { reload && !config->configuration_invalid && !config->has_dynamic_contents ? CONFIG_FLAG_FILEUNCHANGED : 0 };
struct ast_config *cfg = ast_config_load2(config->filename, config->uuid, flags);
struct ast_category *category = NULL;
RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup);
const char *id = NULL;
unsigned int buckets = 0;
unsigned int has_dynamic_contents = 0;
if (!cfg) {
ast_log(LOG_ERROR, "Unable to load config file '%s'\n", config->filename);
return;
} else if (cfg == CONFIG_STATUS_FILEUNCHANGED) {
ast_debug(1, "Config file '%s' was unchanged\n", config->filename);
return;
} else if (cfg == CONFIG_STATUS_FILEINVALID) {
ast_log(LOG_ERROR, "Contents of config file '%s' are invalid and cannot be parsed\n", config->filename);
return;
}
/* When parsing the configuration assume it is valid until proven otherwise */
config->configuration_invalid = 0;
if (!config->buckets) {
while ((category = ast_category_browse_filtered(cfg, NULL, category, NULL))) {
/* If given configuration has not been met skip the category, it is not applicable */
if (!sorcery_is_configuration_met(sorcery, type, category, config)) {
continue;
}
buckets++;
}
/* Determine the optimal number of buckets */
while (buckets && !ast_is_prime(buckets)) {
/* This purposely goes backwards to ensure that the container doesn't have a ton of
* empty buckets for objects that will never get added.
*/
buckets--;
}
if (!buckets) {
buckets = 1;
}
} else {
buckets = config->buckets;
}
/* For single object configurations there can only ever be one bucket, if there's more than the single
* object requirement has been violated.
*/
if (config->single_object && buckets > 1) {
ast_log(LOG_ERROR, "Config file '%s' could not be loaded; configuration contains more than one object of type '%s'\n",
config->filename, type);
ast_config_destroy(cfg);
config->configuration_invalid = 1;
return;
}
ast_debug(2, "Using bucket size of '%d' for objects of type '%s' from '%s'\n",
buckets, type, config->filename);
objects = ao2_container_alloc_hash(AO2_ALLOC_OPT_LOCK_NOLOCK, 0, buckets,
ast_sorcery_object_id_hash, NULL, ast_sorcery_object_id_compare);
if (!objects) {
ast_log(LOG_ERROR, "Could not create bucket for new objects from '%s', keeping existing objects\n",
config->filename);
ast_config_destroy(cfg);
config->configuration_invalid = 1; /* Not strictly invalid but we want to try next time */
return;
}
while ((category = ast_category_browse_filtered(cfg, NULL, category, NULL))) {
RAII_VAR(void *, obj, NULL, ao2_cleanup);
id = ast_category_get_name(category);
/* If given configuration has not been met skip the category, it is not applicable */
if (!sorcery_is_configuration_met(sorcery, type, category, config)) {
continue;
}
/* Confirm an object with this id does not already exist in the bucket.
* If it exists, however, the configuration is invalid so stop
* processing and destroy it. */
obj = ao2_find(objects, id, OBJ_SEARCH_KEY);
if (obj) {
ast_log(LOG_ERROR, "Config file '%s' could not be loaded; configuration contains a duplicate object: '%s' of type '%s'\n",
config->filename, id, type);
ast_config_destroy(cfg);
config->configuration_invalid = 1;
return;
}
if (!(obj = ast_sorcery_alloc(sorcery, type, id)) ||
ast_sorcery_objectset_apply(sorcery, obj, ast_category_first(category))) {
if (config->file_integrity) {
ast_log(LOG_ERROR, "Config file '%s' could not be loaded due to error with object '%s' of type '%s'\n",
config->filename, id, type);
ast_config_destroy(cfg);
config->configuration_invalid = 1;
return;
} else {
ast_log(LOG_ERROR, "Could not create an object of type '%s' with id '%s' from configuration file '%s'\n",
type, id, config->filename);
config->configuration_invalid = 1;
}
ao2_cleanup(obj);
/* To ensure we don't lose the object that already exists we retrieve it from the old objects container and add it to the new one */
if (!(obj = sorcery_config_retrieve_id(sorcery, data, type, id))) {
continue;
}
ast_log(LOG_NOTICE, "Retaining existing configuration for object of type '%s' with id '%s'\n", type, id);
}
/* We store the dynamic contents state until the end in case this reload or load
* gets rolled back.
*/
has_dynamic_contents |= ast_sorcery_object_has_dynamic_contents(obj);
ao2_link(objects, obj);
}
config->has_dynamic_contents = has_dynamic_contents;
ao2_global_obj_replace_unref(config->objects, objects);
ast_config_destroy(cfg);
}
static void sorcery_config_load(void *data, const struct ast_sorcery *sorcery, const char *type)
{
sorcery_config_internal_load(data, sorcery, type, 0);
}
static void sorcery_config_reload(void *data, const struct ast_sorcery *sorcery, const char *type)
{
sorcery_config_internal_load(data, sorcery, type, 1);
}
static void *sorcery_config_open(const char *data)
{
char *tmp;
char *filename;
char *option;
struct sorcery_config *config;
if (ast_strlen_zero(data)) {
return NULL;
}
tmp = ast_strdupa(data);
filename = strsep(&tmp, ",");
if (ast_strlen_zero(filename) || !(config = ao2_alloc_options(sizeof(*config) + strlen(filename) + 1, sorcery_config_destructor, AO2_ALLOC_OPT_LOCK_NOLOCK))) {
return NULL;
}
ast_uuid_generate_str(config->uuid, sizeof(config->uuid));
ast_rwlock_init(&config->objects.lock);
strcpy(config->filename, filename);
while ((option = strsep(&tmp, ","))) {
char *name = strsep(&option, "="), *value = option;
if (!strcasecmp(name, "buckets")) {
if (sscanf(value, "%30u", &config->buckets) != 1) {
ast_log(LOG_ERROR, "Unsupported bucket size of '%s' used for configuration file '%s', defaulting to automatic determination\n",
value, filename);
}
} else if (!strcasecmp(name, "integrity")) {
if (!strcasecmp(value, "file")) {
config->file_integrity = 1;
} else if (!strcasecmp(value, "object")) {
config->file_integrity = 0;
} else {
ast_log(LOG_ERROR, "Unsupported integrity value of '%s' used for configuration file '%s', defaulting to 'object'\n",
value, filename);
}
} else if (!strcasecmp(name, "criteria")) {
char *field = strsep(&value, "=");
struct ast_variable *criteria = ast_variable_new(field, value, "");
if (criteria) {
criteria->next = config->criteria;
config->criteria = criteria;
} else {
/* This is fatal since not following criteria would potentially yield invalid objects */
ast_log(LOG_ERROR, "Could not create criteria entry of field '%s' with value '%s' for configuration file '%s'\n",
field, value, filename);
ao2_ref(config, -1);
return NULL;
}
} else if (!strcasecmp(name, "explicit_name")) {
ast_free(config->explicit_name);
config->explicit_name = ast_strdup(value);
if (ast_strlen_zero(config->explicit_name)) {
/* This is fatal since it could stop a configuration section from getting applied */
ast_log(LOG_ERROR, "Could not create explicit name entry of '%s' for configuration file '%s'\n",
value, filename);
ao2_ref(config, -1);
return NULL;
}
} else if (!strcasecmp(name, "single_object")) {
if (ast_strlen_zero(value)) {
ast_log(LOG_ERROR, "Could not set single object value for configuration file '%s' as the value is empty\n",
filename);
ao2_ref(config, -1);
return NULL;
}
config->single_object = ast_true(value);
} else {
ast_log(LOG_ERROR, "Unsupported option '%s' used for configuration file '%s'\n", name, filename);
}
}
return config;
}
static void sorcery_config_close(void *data)
{
struct sorcery_config *config = data;
ao2_ref(config, -1);
}
static int load_module(void)
{
if (ast_sorcery_wizard_register(&config_object_wizard)) {
return AST_MODULE_LOAD_DECLINE;
}
return AST_MODULE_LOAD_SUCCESS;
}
static int unload_module(void)
{
ast_sorcery_wizard_unregister(&config_object_wizard);
return 0;
}
AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery Configuration File Object Wizard",
.support_level = AST_MODULE_SUPPORT_CORE,
.load = load_module,
.unload = unload_module,
.load_pri = AST_MODPRI_REALTIME_DRIVER,
);