res_http_websocket: Add payload masking to the websocket client

ASTERISK-28949

Change-Id: Id465030f2b1997b83d408933fdbabe01827469ca
This commit is contained in:
Moises Silva 2020-06-13 16:29:13 +00:00 committed by Friendly Automation
parent 10bc2d40e5
commit b986b629e4
1 changed files with 41 additions and 6 deletions

View File

@ -283,35 +283,63 @@ int AST_OPTIONAL_API_NAME(ast_websocket_server_remove_protocol)(struct ast_webso
return 0;
}
/*! \brief Perform payload masking for client sessions */
static void websocket_mask_payload(struct ast_websocket *session, char *frame, char *payload, uint64_t payload_size)
{
/* RFC 6455 5.1 - clients MUST mask frame data */
if (session->client) {
uint64_t i;
uint8_t mask_key_idx;
uint32_t mask_key = ast_random();
uint8_t length = frame[1] & 0x7f;
frame[1] |= 0x80; /* set mask bit to 1 */
/* The mask key octet position depends on the length */
mask_key_idx = length == 126 ? 4 : length == 127 ? 10 : 2;
put_unaligned_uint32(&frame[mask_key_idx], mask_key);
for (i = 0; i < payload_size; i++) {
payload[i] ^= ((char *)&mask_key)[i % 4];
}
}
}
/*! \brief Close function for websocket session */
int AST_OPTIONAL_API_NAME(ast_websocket_close)(struct ast_websocket *session, uint16_t reason)
{
enum ast_websocket_opcode opcode = AST_WEBSOCKET_OPCODE_CLOSE;
char frame[4] = { 0, }; /* The header is 2 bytes and the reason code takes up another 2 bytes */
int res;
/* The header is either 2 or 6 bytes and the
* reason code takes up another 2 bytes */
char frame[8] = { 0, };
int header_size, fsize, res;
if (session->close_sent) {
return 0;
}
/* clients need space for an additional 4 byte masking key */
header_size = session->client ? 6 : 2;
fsize = header_size + 2;
frame[0] = opcode | 0x80;
frame[1] = 2; /* The reason code is always 2 bytes */
/* If no reason has been specified assume 1000 which is normal closure */
put_unaligned_uint16(&frame[2], htons(reason ? reason : 1000));
put_unaligned_uint16(&frame[header_size], htons(reason ? reason : 1000));
websocket_mask_payload(session, frame, &frame[header_size], 2);
session->closing = 1;
session->close_sent = 1;
ao2_lock(session);
ast_iostream_set_timeout_inactivity(session->stream, session->timeout);
res = ast_iostream_write(session->stream, frame, sizeof(frame));
res = ast_iostream_write(session->stream, frame, fsize);
ast_iostream_set_timeout_disable(session->stream);
/* If an error occurred when trying to close this connection explicitly terminate it now.
* Doing so will cause the thread polling on it to wake up and terminate.
*/
if (res != sizeof(frame)) {
if (res != fsize) {
ast_iostream_close(session->stream);
session->stream = NULL;
ast_verb(2, "WebSocket connection %s '%s' forcefully closed due to fatal write error\n",
@ -319,7 +347,7 @@ int AST_OPTIONAL_API_NAME(ast_websocket_close)(struct ast_websocket *session, ui
}
ao2_unlock(session);
return res == sizeof(frame);
return res == fsize;
}
static const char *opcode_map[] = {
@ -364,6 +392,11 @@ int AST_OPTIONAL_API_NAME(ast_websocket_write)(struct ast_websocket *session, en
header_size += 8;
}
if (session->client) {
/* Additional 4 bytes for the client masking key */
header_size += 4;
}
frame_size = header_size + payload_size;
frame = ast_alloca(frame_size + 1);
@ -381,6 +414,8 @@ int AST_OPTIONAL_API_NAME(ast_websocket_write)(struct ast_websocket *session, en
memcpy(&frame[header_size], payload, payload_size);
websocket_mask_payload(session, frame, &frame[header_size], payload_size);
ao2_lock(session);
if (session->closing) {
ao2_unlock(session);