app_queue.c: Emit unpause reason with PauseQueueMember event.
Fixes #395
(cherry picked from commit baf3ce25f5
)
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@ -7798,6 +7798,9 @@ static void set_queue_member_pause(struct call_queue *q, struct member *mem, con
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if (paused && !ast_strlen_zero(reason)) {
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ast_copy_string(mem->reason_paused, reason, sizeof(mem->reason_paused));
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} else {
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/* We end up filling this in again later (temporarily) but we need it
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* empty for now so that the intervening code - specifically
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* dump_queue_members() - has the correct view of things. */
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mem->reason_paused[0] = '\0';
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}
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@ -7816,10 +7819,22 @@ static void set_queue_member_pause(struct call_queue *q, struct member *mem, con
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"Queue:%s_avail", q->name);
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}
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ast_queue_log(q->name, "NONE", mem->membername, (paused ? "PAUSE" : "UNPAUSE"),
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"%s", S_OR(reason, ""));
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if (!paused && !ast_strlen_zero(reason)) {
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/* Because we've been unpaused with a 'reason' we need to ensure that
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* that reason is emitted when the subsequent PauseQueueMember event
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* is raised. So temporarily set it on the member and clear it out
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* again right after. */
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ast_copy_string(mem->reason_paused, reason, sizeof(mem->reason_paused));
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}
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ast_queue_log(q->name, "NONE", mem->membername, paused ? "PAUSE" : "UNPAUSE",
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"%s", mem->reason_paused);
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publish_queue_member_pause(q, mem);
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if (!paused) {
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mem->reason_paused[0] = '\0';
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}
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}
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static int set_member_paused(const char *queuename, const char *interface, const char *reason, int paused)
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