threadpool: Eliminate pointless AO2 usage.
thread_worker_pair, set_size_data and task_pushed_data structures are allocated with AO2 objects, passed to a taskprocessor, then released. They never have multiple owners or use locking so AO2 only adds overhead. Change-Id: I2204d2615d9d952670fcb48e0a9c0dd1a6ba5036
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31fed39078
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08e5bbfec0
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@ -200,10 +200,10 @@ struct thread_worker_pair {
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/*!
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* \brief Destructor for thread_worker_pair
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*/
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static void thread_worker_pair_destructor(void *obj)
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static void thread_worker_pair_free(struct thread_worker_pair *pair)
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{
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struct thread_worker_pair *pair = obj;
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ao2_ref(pair->worker, -1);
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ast_free(pair);
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}
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/*!
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@ -214,13 +214,14 @@ static void thread_worker_pair_destructor(void *obj)
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static struct thread_worker_pair *thread_worker_pair_alloc(struct ast_threadpool *pool,
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struct worker_thread *worker)
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{
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struct thread_worker_pair *pair = ao2_alloc(sizeof(*pair), thread_worker_pair_destructor);
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struct thread_worker_pair *pair = ast_malloc(sizeof(*pair));
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if (!pair) {
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return NULL;
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}
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pair->pool = pool;
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ao2_ref(worker, +1);
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pair->worker = worker;
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return pair;
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}
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@ -240,7 +241,7 @@ static int queued_active_thread_idle(void *data)
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threadpool_send_state_changed(pair->pool);
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ao2_ref(pair, -1);
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thread_worker_pair_free(pair);
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return 0;
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}
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@ -257,14 +258,19 @@ static void threadpool_active_thread_idle(struct ast_threadpool *pool,
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{
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struct thread_worker_pair *pair;
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SCOPED_AO2LOCK(lock, pool);
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if (pool->shutting_down) {
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return;
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}
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pair = thread_worker_pair_alloc(pool, worker);
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if (!pair) {
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return;
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}
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ast_taskprocessor_push(pool->control_tps, queued_active_thread_idle, pair);
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if (ast_taskprocessor_push(pool->control_tps, queued_active_thread_idle, pair)) {
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thread_worker_pair_free(pair);
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}
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}
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/*!
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@ -282,7 +288,7 @@ static int queued_zombie_thread_dead(void *data)
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ao2_unlink(pair->pool->zombie_threads, pair->worker);
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threadpool_send_state_changed(pair->pool);
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ao2_ref(pair, -1);
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thread_worker_pair_free(pair);
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return 0;
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}
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@ -297,14 +303,19 @@ static void threadpool_zombie_thread_dead(struct ast_threadpool *pool,
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{
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struct thread_worker_pair *pair;
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SCOPED_AO2LOCK(lock, pool);
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if (pool->shutting_down) {
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return;
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}
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pair = thread_worker_pair_alloc(pool, worker);
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if (!pair) {
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return;
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}
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ast_taskprocessor_push(pool->control_tps, queued_zombie_thread_dead, pair);
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if (ast_taskprocessor_push(pool->control_tps, queued_zombie_thread_dead, pair)) {
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thread_worker_pair_free(pair);
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}
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}
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static int queued_idle_thread_dead(void *data)
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@ -314,7 +325,7 @@ static int queued_idle_thread_dead(void *data)
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ao2_unlink(pair->pool->idle_threads, pair->worker);
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threadpool_send_state_changed(pair->pool);
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ao2_ref(pair, -1);
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thread_worker_pair_free(pair);
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return 0;
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}
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@ -323,14 +334,19 @@ static void threadpool_idle_thread_dead(struct ast_threadpool *pool,
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{
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struct thread_worker_pair *pair;
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SCOPED_AO2LOCK(lock, pool);
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if (pool->shutting_down) {
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return;
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}
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pair = thread_worker_pair_alloc(pool, worker);
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if (!pair) {
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return;
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}
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ast_taskprocessor_push(pool->control_tps, queued_idle_thread_dead, pair);
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if (ast_taskprocessor_push(pool->control_tps, queued_idle_thread_dead, pair)) {
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thread_worker_pair_free(pair);
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}
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}
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/*!
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@ -447,7 +463,7 @@ struct task_pushed_data {
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static struct task_pushed_data *task_pushed_data_alloc(struct ast_threadpool *pool,
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int was_empty)
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{
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struct task_pushed_data *tpd = ao2_alloc(sizeof(*tpd), NULL);
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struct task_pushed_data *tpd = ast_malloc(sizeof(*tpd));
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if (!tpd) {
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return NULL;
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@ -549,6 +565,8 @@ static int queued_task_pushed(void *data)
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int was_empty = tpd->was_empty;
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unsigned int existing_active;
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ast_free(tpd);
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if (pool->listener && pool->listener->callbacks->task_pushed) {
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pool->listener->callbacks->task_pushed(pool, pool->listener, was_empty);
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}
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@ -565,7 +583,6 @@ static int queued_task_pushed(void *data)
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/* If no idle threads could be transitioned to active grow the pool as permitted. */
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if (ao2_container_count(pool->active_threads) == existing_active) {
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if (!pool->options.auto_increment) {
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ao2_ref(tpd, -1);
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return 0;
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}
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grow(pool, pool->options.auto_increment);
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@ -575,7 +592,6 @@ static int queued_task_pushed(void *data)
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}
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threadpool_send_state_changed(pool);
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ao2_ref(tpd, -1);
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return 0;
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}
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@ -598,12 +614,15 @@ static void threadpool_tps_task_pushed(struct ast_taskprocessor_listener *listen
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if (pool->shutting_down) {
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return;
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}
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tpd = task_pushed_data_alloc(pool, was_empty);
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if (!tpd) {
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return;
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}
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ast_taskprocessor_push(pool->control_tps, queued_task_pushed, tpd);
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if (ast_taskprocessor_push(pool->control_tps, queued_task_pushed, tpd)) {
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ast_free(tpd);
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}
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}
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/*!
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@ -790,7 +809,7 @@ struct set_size_data {
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static struct set_size_data *set_size_data_alloc(struct ast_threadpool *pool,
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unsigned int size)
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{
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struct set_size_data *ssd = ao2_alloc(sizeof(*ssd), NULL);
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struct set_size_data *ssd = ast_malloc(sizeof(*ssd));
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if (!ssd) {
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return NULL;
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}
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@ -813,7 +832,7 @@ static struct set_size_data *set_size_data_alloc(struct ast_threadpool *pool,
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*/
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static int queued_set_size(void *data)
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{
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RAII_VAR(struct set_size_data *, ssd, data, ao2_cleanup);
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struct set_size_data *ssd = data;
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struct ast_threadpool *pool = ssd->pool;
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unsigned int num_threads = ssd->size;
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@ -821,6 +840,8 @@ static int queued_set_size(void *data)
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unsigned int current_size = ao2_container_count(pool->active_threads) +
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ao2_container_count(pool->idle_threads);
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ast_free(ssd);
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if (current_size == num_threads) {
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ast_debug(3, "Not changing threadpool size since new size %u is the same as current %u\n",
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num_threads, current_size);
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@ -849,6 +870,7 @@ void ast_threadpool_set_size(struct ast_threadpool *pool, unsigned int size)
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{
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struct set_size_data *ssd;
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SCOPED_AO2LOCK(lock, pool);
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if (pool->shutting_down) {
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return;
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}
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@ -858,7 +880,9 @@ void ast_threadpool_set_size(struct ast_threadpool *pool, unsigned int size)
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return;
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}
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ast_taskprocessor_push(pool->control_tps, queued_set_size, ssd);
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if (ast_taskprocessor_push(pool->control_tps, queued_set_size, ssd)) {
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ast_free(ssd);
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}
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}
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struct ast_threadpool_listener *ast_threadpool_listener_alloc(
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