res_musiconhold: Don't crash when real-time doesn't return any entries
ASTERISK-29211 #close Change-Id: Ifbf0a4f786ab2a52342f9d1a1db4c9907f069877
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@ -1613,18 +1613,21 @@ static struct ast_variable *load_realtime_musiconhold(const char *name)
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char *category = NULL;
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size_t entry_count = 0;
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while ((category = ast_category_browse(entries, category))) {
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const char *entry = ast_variable_retrieve(entries, category, "entry");
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/* entries is NULL if there are no results */
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if (entries) {
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while ((category = ast_category_browse(entries, category))) {
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const char *entry = ast_variable_retrieve(entries, category, "entry");
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if (entry) {
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struct ast_variable *dup = ast_variable_new("entry", entry, "");
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if (dup) {
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entry_count++;
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ast_variable_list_append(&var, dup);
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if (entry) {
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struct ast_variable *dup = ast_variable_new("entry", entry, "");
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if (dup) {
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entry_count++;
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ast_variable_list_append(&var, dup);
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}
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}
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}
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ast_config_destroy(entries);
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}
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ast_config_destroy(entries);
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if (entry_count == 0) {
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/* Behave as though this class doesn't exist */
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