diff --git a/documentation/dev-manual/dev-manual-bsp-appendix.xml b/documentation/dev-manual/dev-manual-bsp-appendix.xml index 815414b192..0962768713 100644 --- a/documentation/dev-manual/dev-manual-bsp-appendix.xml +++ b/documentation/dev-manual/dev-manual-bsp-appendix.xml @@ -26,7 +26,7 @@ Getting Local Source Files and BSP Files - You need to have the source directory + You need to have the Source Directory available on your host system. You can set up this directory through tarball extraction or by cloning the poky Git repository. @@ -36,7 +36,7 @@ - As mentioned, one way to set up the source directory is to use Git to clone the + As mentioned, one way to set up the Source Directory is to use Git to clone the poky repository. These commands create a local copy of the Git repository. By default, the top-level directory of the repository is named poky: @@ -45,8 +45,8 @@ $ cd poky Alternatively, you can start with the downloaded Poky "&DISTRO_NAME;" tarball. - These commands unpack the tarball into a source directory structure. - By default, the top-level directory of the source directory is named + These commands unpack the tarball into a Source Directory structure. + By default, the top-level directory of the Source Directory is named &YOCTO_POKY;: $ tar xfj &YOCTO_POKY_TARBALL; @@ -133,12 +133,12 @@ You need to have the base BSP layer on your development system. - Similar to the local source directory, + Similar to the local Source Directory, you can get the BSP layer in a couple of different ways: download the BSP tarball and extract it, or set up a local Git repository that has the BSP layers. - You should use the same method that you used to set up the source directory earlier. + You should use the same method that you used to set up the Source Directory earlier. See "Getting Setup" for information on how to get the BSP files. @@ -196,7 +196,7 @@ Making a Copy of the Base BSP to Create Your New BSP Layer - Now that you have set up the source directory and included the base BSP files, you need to + Now that you have set up the Source Directory and included the base BSP files, you need to create a new layer for your BSP. To create your BSP layer, you simply copy the meta-crownbay layer to a new layer. @@ -207,7 +207,7 @@ The name should follow the BSP layer naming convention, which is meta-<name>. The following assumes your working directory is meta-intel - inside your source directory. + inside your Source Directory. To start your new layer, just copy the new layer alongside the existing BSP layers in the meta-intel directory: @@ -366,7 +366,7 @@ Recall that the BSP uses the linux-yocto kernel as determined earlier in the mymachine.conf. The recipe for that kernel is not located in the - BSP layer but rather in the source directory at + BSP layer but rather in the Source Directory at meta/recipes-kernel/linux and is named linux-yocto_3.2.bb. The SRCREV_machine and SRCREV_meta @@ -549,7 +549,7 @@ Get the environment ready for the build by sourcing the environment script. - The environment script is in the top-level of the source directory. + The environment script is in the top-level of the Source Directory. The script has the string init-build-env in the file’s name. For this example, the following command gets the build environment ready: