mesa-dri: fix x86-64 target compilation
mesa-dri first generates glsl compiler and then use it to compile GL shader sources. Target glsl compiler can't run on build system, and thus port from openembedded by introducing a native recipe dedicated to creating a native glsl-compiler. This has to be an explicit -native recipe since its un-native sibling is already part of mesa-dri Signed-off-by: Kevin Tian <kevin.tian@intel.com>
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@ -0,0 +1,24 @@
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DESCRIPTION = "gl shader language specific build from mesa-dri"
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HOMEPAGE = "http://mesa3d.org"
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BUGTRACKER = "https://bugs.freedesktop.org"
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SECTION = "x11"
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LICENSE = "MIT"
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PR = "r0"
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DEPENDS = "makedepend-native"
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SRC_URI = "ftp://ftp.freedesktop.org/pub/mesa/${PV}/MesaLib-${PV}.tar.bz2"
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S = "${WORKDIR}/Mesa-7.8.2/src/glsl/"
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inherit native
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# use default config for native build
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do_configure_prepend() {
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ln -s ${S}/../../configs/default ${S}/../../configs/current
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}
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do_install() {
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install -d ${D}/${bindir}
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install -m 755 ${S}/apps/compile ${D}/${bindir}/glsl-compile
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}
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@ -5,9 +5,9 @@ LIC_FILES_CHKSUM = "file://docs/license.html;md5=7a3373c039b6b925c427755a4f779c1
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PROTO_DEPS = "xf86driproto glproto dri2proto"
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LIB_DEPS = "libdrm virtual/libx11 libxext libxxf86vm libxdamage libxfixes expat"
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DEPENDS = "${PROTO_DEPS} ${LIB_DEPS}"
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DEPENDS = "${PROTO_DEPS} ${LIB_DEPS} mesa-dri-glsl-native"
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PR = "r0"
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PR = "r1"
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SRC_URI += "file://crossfix.patch"
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@ -21,9 +21,14 @@ LEAD_SONAME = "libGL.so.1"
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EXTRA_OECONF += "--with-driver=dri --disable-egl --disable-gallium"
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# We need glsl-compile built for buildhost arch instead of target (is provided by mesa-dri-glsl-native)"
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do_configure_prepend() {
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sed -i "s#^GLSL_CL = .*\$#GLSL_CL = ${STAGING_BINDIR_NATIVE}/glsl-compile#g" ${S}/src/mesa/shader/slang/library/Makefile
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}
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do_install_append () {
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install -d ${D}/usr/bin
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install -m 0755 ${S}/progs/xdemos/{glxdemo,glxgears,glxheads,glxinfo} ${D}/usr/bin/
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install -d ${D}/usr/bin
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install -m 0755 ${S}/progs/xdemos/{glxdemo,glxgears,glxheads,glxinfo} ${D}/usr/bin/
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}
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python populate_packages_prepend() {
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