bitbake/runqueue: fix clash when setscene & real tasks done in same build
If a build causes a real task to be run when the setscene task has already run then it was possible for dependent packages to be rebuilding at the same time as a rebuild of the packages they depended on, resulting in failures when files were missing. This change looks in the setscene covered list and removes anything where a dependency of the real task is going to be run (e.g. do_install is going to be run even though the setscene equivalent of do_populate_sysroot has already been run). As an additional safeguard we also delete the stamp file for the setscene task under these circumstances. Fixes [YOCTO #792] Signed-off-by: Paul Eggleton <paul.eggleton@linux.intel.com>
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@ -1188,6 +1188,25 @@ class RunQueueExecuteTasks(RunQueueExecute):
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self.rq.scenequeue_covered.add(task)
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found = True
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# Detect when the real task needs to be run anyway by looking to see
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# if any of its dependencies within the same package are scheduled
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# to be run.
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covered_remove = set()
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for task in self.rq.scenequeue_covered:
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task_fnid = self.rqdata.runq_fnid[task]
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for dep in self.rqdata.runq_depends[task]:
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if self.rqdata.runq_fnid[dep] == task_fnid:
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if dep not in self.rq.scenequeue_covered:
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covered_remove.add(task)
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break
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for task in covered_remove:
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fn = self.rqdata.taskData.fn_index[self.rqdata.runq_fnid[task]]
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taskname = self.rqdata.runq_task[task] + '_setscene'
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bb.build.del_stamp(taskname, self.rqdata.dataCache, fn)
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logger.debug(1, 'Not skipping task %s because it will have to be run anyway', task)
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self.rq.scenequeue_covered.remove(task)
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logger.debug(1, 'Full skip list %s', self.rq.scenequeue_covered)
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for task in self.rq.scenequeue_covered:
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