patch to allow the moblin proto to run without shader support
git-svn-id: https://svn.o-hand.com/repos/poky/trunk@5414 311d38ba-8fff-0310-9ca6-ca027cbcb966
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@ -0,0 +1,44 @@
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diff --git a/Makefile b/Makefile
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index e05b5b7..c348a1e 100644
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--- a/Makefile
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+++ b/Makefile
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@@ -64,7 +64,7 @@ HFILES = $(wildcard *.h)
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%.o: %.c $(HFILES)
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$(CC) -g $(CFLAGS) $(INCS) -c $< -o$@
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$(BINARY): $(OBJECTS)
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- $(CXX) -o $@ $(OBJECTS) $(LIBS)
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+ $(CXX) -rdynamic -o $@ $(OBJECTS) $(LIBS)
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#$(BINARY): $(CFILES)
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# $(LD) $(CFLAGS) $(INCS) $(CFILES) $(LIBS) -o $@
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diff --git a/moblin-desktop.c b/moblin-desktop.c
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index 6dd4f2c..fb9d231 100644
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--- a/moblin-desktop.c
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+++ b/moblin-desktop.c
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@@ -103,6 +103,8 @@ void moblin_blur (void)
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if (desktop->maincopy)
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return;
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+ if (clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
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+ {
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#if 0
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desktop->maincopy = clutter_texture_new_from_actor (desktop->mainstuff);
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#else
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@@ -158,6 +160,17 @@ void moblin_blur (void)
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1.0f / moblin_desktop_width ());
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}
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clutter_actor_set_shader_param (desktop->maincopy, "radius", 3.0);
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+ }
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+ else
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+ {
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+ ClutterColor clr= { 0x44, 0x44, 0x44, 0x77 };
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+ guint w, h;
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+
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+ desktop->maincopy = clutter_rectangle_new_with_color (&clr);
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+ clutter_actor_get_size (desktop->mainstuff, &w, &h);
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+ clutter_actor_set_size (desktop->maincopy, w, h);
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+ clutter_group_add (desktop->copyholder, desktop->maincopy);
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+ }
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}
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void moblin_unblur (void)
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@ -1,10 +1,11 @@
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DEPENDS = "clutter-box2d"
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PV = "0.0+git${SRCREV}"
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PR = "r1"
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PR = "r2"
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SRC_URI = "git://moblin.org/repos/users/pippin/prototype.git/;protocol=http \
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file://paths.patch;patch=1"
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file://paths.patch;patch=1 \
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file://fix-shader-and-callbacks.patch;patch=1"
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S = "${WORKDIR}/git"
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