documentation/yocto-project-qs/yocto-project-qs.xml: General edits

This was a final scrub of the manual.  I updated all examples and links
to be current for what I think will be the 1.1 release.  I also added
some cross-referencing into the YP dev manual that now exist.

(From yocto-docs rev: 4c10b0e04856817a1d03aee7a9ed6e4d5d73a3ac)

Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Scott Rifenbark 2011-09-16 09:20:09 -07:00 committed by Richard Purdie
parent a3e0cb64ba
commit 4a0f7440a0
1 changed files with 215 additions and 172 deletions

View File

@ -21,7 +21,7 @@
<para>
This short document will give you some basic information about the environment as well
as let you experience it in its simplest form.
After reading this document you will have a basic understanding of what the Yocto Project is
After reading this document, you will have a basic understanding of what the Yocto Project is
and how to use some of its core components.
This document steps you through a simple example showing you how to build a small image
and run it using the QEMU emulator.
@ -29,7 +29,8 @@
<para>
For complete information on the Yocto Project, you should check out the
<ulink url='http://www.yoctoproject.org'>Yocto Project Website</ulink>.
You can find the latest builds, breaking news, full development documentation, and a
Through the website, you can find the latest builds, breaking news, full development
documentation, and a
rich Yocto Project Development Community into which you can tap.
</para>
<para>
@ -74,7 +75,7 @@
</mediaobject>
<para>
Yocto Project:
Here are some highlights for the Yocto Project:
</para>
<itemizedlist>
@ -85,7 +86,7 @@
<para>Makes available system components such as X11, Matchbox, GTK+, Pimlico, Clutter,
GuPNP and Qt (among others) so you can create a richer user interface experience on
devices that use displays or have a GUI.
For devices that don't have a GUI or display you simply would not employ these
For devices that don't have a GUI or display, you simply would not employ these
components.</para>
</listitem>
<listitem>
@ -100,9 +101,9 @@
<para>
The Yocto Project can generate images for many kinds of devices.
However, the standard example machines target QEMU full system emulation for x86, ARM, MIPS,
and PPC-based architectures as well as specific hardware such as the Intel Desktop Board
DH55TC.
However, the standard example machines target QEMU full-system emulation for x86, x86-64, ARM, MIPS,
and PPC-based architectures as well as specific hardware such as the
<trademark class='registered'>Intel</trademark> Desktop Board DH55TC.
Because an image developed with the Yocto Project can boot inside a QEMU emulator, the
development environment works nicely as a test platform for developing embedded software.
</para>
@ -113,7 +114,7 @@
restricted screen sizes, sits neatly on top of a device using the
GNOME Mobile Stack and provides a well-defined user experience.
Implemented in its own layer, it makes it clear to developers how they can implement
their own UIs on top of Yocto Linux.
their own user interface on top of Yocto Linux.
</para>
</section>
@ -186,7 +187,7 @@
</para>
<note><para>
If you are using a Fedora version prior to version 15 you will need to take some
If you are using a Fedora version prior to version 15, you will need to take some
extra steps to enable <filename>sudo</filename>.
See <ulink url='https://fedoraproject.org/wiki/Configuring_Sudo'></ulink> for details.
</para></note>
@ -232,7 +233,7 @@
<title>Yocto Project Release</title>
<para>
You can download the latest release images for the Yocto Project on the
You can download the latest Yocto Project release by going to the
<ulink url="http://yoctoproject.org/download">Yocto Project Download page</ulink>.
Just go to the page and click the "Yocto Downloads" link found in the "Download"
navigation pane to the right to view all available Yocto Project releases.
@ -242,6 +243,17 @@
<ulink url="http://autobuilder.yoctoproject.org/nightly/"></ulink>.
However, for this document a released version of Yocto Project is used.
</para>
<para>
You can also get the Yocto Project files by setting up a Git repository on your host
development system.
Doing so allows you to contribute back to the project.
For information on how to get set up using this method, see the
"<ulink url='http://www.yoctoproject.org/docs/1.1/dev-manual/dev-manual.html#local-yp-release'>Yocto
Project Release</ulink>" item in
<ulink url='http://www.yoctoproject.org/docs/1.1/dev-manual/dev-manual.html'>The Yocto Project
Development Manual</ulink>.
</para>
</section>
</section>
@ -249,16 +261,16 @@
<title>A Quick Test Run</title>
<para>
Now that you have your system requirements in order you can give Yocto Project a try.
Now that you have your system requirements in order, you can give Yocto Project a try.
This section presents some steps that let you do the following:
</para>
<itemizedlist>
<listitem>
<para>Build an image and run it in the emulator</para>
<para>Build an image and run it in the QEMU emulator</para>
</listitem>
<listitem>
<para>Or, use a pre-built image and run it in the emulator</para>
<para>Or, use a pre-built image and run it in the QEMU emulator</para>
</listitem>
</itemizedlist>
@ -266,7 +278,8 @@
<title>Building an Image</title>
<para>
In the development environment you will need to build an image whenever you change hardware support, add or change system libraries, or add or change services that have dependencies.
In the development environment you will need to build an image whenever you change hardware
support, add or change system libraries, or add or change services that have dependencies.
</para>
<mediaobject>
@ -302,15 +315,17 @@
<para>
<literallayout class='monospaced'>
$ wget http://www.yoctoproject.org/downloads/poky/poky-bernard-5.0.1.tar.bz2
$ tar xjf poky-bernard-5.0.1.tar.bz2
$ source poky-bernard-5.0.1/poky-init-build-env poky-5.0.1-build
$ wget http://www.yoctoproject.org/downloads/poky/poky-einstein-6.0.tar.bz2
$ tar xjf poky-einstein-6.0.tar.bz2
$ source poky-einstein-6.0/oe-init-build-env einstein-6.0-build
</literallayout>
</para>
<tip><para>
To help conserve disk space during builds you can add the following statement
to your <filename>local.conf</filename> file.
To help conserve disk space during builds, you can add the following statement
to your <filename>local.conf</filename> file in the Yocto Project build
directory, which for this example
is <filename>einstein-6.0-build</filename>.
Adding this statement deletes the work directory used for building a package
once the package is built.
<literallayout class='monospaced'>
@ -319,25 +334,55 @@
</para></tip>
<itemizedlist>
<listitem><para>The first two commands extract the Yocto Project files from the
release tarball and place them into a subdirectory of your current directory.</para></listitem>
<listitem><para>The <command>source</command> command creates the
<filename>poky-5.0.1-build</filename> directory and executes the <command>cd</command>
command to make <filename>poky-5.0.1-build</filename> the working directory.
The resulting build directory contains all the files created during the build.
By default the target architecture is qemux86.
To change this default, edit the value of the MACHINE variable in the
<filename>conf/local.conf</filename> file.</para></listitem>
<listitem><para>The first command retrieves the Yocto Project release tarball from the
source repositories.
Notice, the example uses the <filename>wget</filename> shell command.
Alternatively, you can go to the
<ulink url='http://www.yoctoproject.org'>Yocto Project website</ulink> downloads
area to retrieve the tarball.</para></listitem>
<listitem><para>The second command extracts the files from the tarball and places
them into a directory named <filename>poky-einstein-6.0</filename> in the current
directory.
</para></listitem>
<listitem><para>The third command runs the Yocto Project environment setup script.
Running this script defines Yocto Project build environment settings needed to
complete the build.
The script also creates the Yocto Project
build directory, which is <filename>einstein-6.0-build</filename> in this case.
After the script runs, your current working directory is set
to the build directory.
Later, when the build completes, the build directory contains all the files
created during the build.
</para></listitem>
</itemizedlist>
<para>
Take some time to examine your <filename>conf/local.conf</filename> file found in the
Yocto Project file's <filename>conf</filename>.
The defaults should work fine.
However, if you have a multi-core CPU you might want to set the variable
BB_NUMBER_THREADS equal to twice the number of processor cores your system has.
And, set the variable PARALLEL_MAKE equal to the number of processor cores.
Yocto Project build directory.
The defaults in the <filename>local.conf</filename> should work fine.
However, there are some variables of interest at which you might look.
</para>
<para>
By default, the target architecture for the build is <filename>qemux86</filename>,
which is an image that can be used in the QEMU emulator and is targeted for an
<trademark class='registered'>Intel</trademark> 32-bit based architecture.
To change this default, edit the value of the <filename>MACHINE</filename> variable in the
<filename>conf/local.conf</filename> file in the build directory before
launching the build.
</para>
<para>
Another couple of variables of interest are the
<ulink url='http://www.yoctoproject.org/docs/1.1/poky-ref-manual/poky-ref-manual.html#var-BB_NUMBER_THREADS'><filename>BB_NUMBER_THREADS</filename></ulink> and the
<ulink url='http://www.yoctoproject.org/docs/1.1/poky-ref-manual/poky-ref-manual.html#var-PARALLEL_MAKE'><filename>PARALLEL_MAKE</filename></ulink> variables.
By default, these variables are commented out.
However, if you have a multi-core CPU you might want to remove the comment
and set the variable
<filename>BB_NUMBER_THREADS</filename> equal to twice the number of your
host's processor cores.
Also, you could set the variable <filename>PARALLEL_MAKE</filename> equal to the number
of processor cores.
Setting these variables can significantly shorten your build time.
By default, these variables are commented out.
</para>
<para>
@ -345,9 +390,9 @@
the image.
By default, the Yocto Project build system uses the RPM package manager.
You can control this configuration by using the
<filename><ulink url='http://www.yoctoproject.org/docs/1.1/poky-ref-manual/poky-ref-manual.html#var-PACKAGE_CLASSES'>PACKAGE_CLASSES</ulink></filename> variable.
<filename><ulink url='http://www.yoctoproject.org/docs/1.1/poky-ref-manual/poky-ref-manual.html#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink></filename> variable.
For additional package manager selection information, see
<ulink url='http://www.yoctoproject.org/docs/1.1/poky-ref-manual/poky-ref-manual.html#ref-classes-package'>Packaging - <filename>package*.bbclass</filename></ulink> in
"<ulink url='http://www.yoctoproject.org/docs/1.1/poky-ref-manual/poky-ref-manual.html#ref-classes-package'>Packaging - <filename>package*.bbclass</filename></ulink>" in
<ulink url='http://www.yoctoproject.org/docs/1.1/poky-ref-manual/poky-ref-manual.html'>
The Yocto Project Reference Manual</ulink>.
</para>
@ -355,10 +400,9 @@
<para>
Continue with the following command to build an OS image for the target, which is
<filename>core-image-sato</filename> in this example.
For information on the <filename>&dash;k</filename> option use the
<filename>bitbake --help</filename> command or see
<ulink url='http://www.yoctoproject.org/docs/poky-ref-manual/poky-ref-manual.html#usingpoky-components-bitbake'>
BitBake</ulink> section in the Yocto Project Reference Manual.
For information on the <filename>-k</filename> option use the
<filename>bitbake --help</filename> command or see the
"<ulink url='http://www.yoctoproject.org/docs/poky-ref-manual/poky-ref-manual.html#usingpoky-components-bitbake'>BitBake</ulink>" section in the Yocto Project Reference Manual.
<literallayout class='monospaced'>
$ bitbake -k core-image-sato
</literallayout>
@ -383,16 +427,13 @@
<section id='using-pre-built'>
<title>Using Pre-Built Binaries and QEMU</title>
<para>
If hardware, libraries and services are stable you can get started by using a pre-built binary
of the image, kernel and toolchain and run it using the emulator QEMU.
If hardware, libraries and services are stable, you can get started by using a pre-built binary
of the image, kernel, and toolchain and run it using the QEMU emulator.
This scenario is useful for developing application software.
</para>
<para></para>
<para></para>
<para></para>
<mediaobject>
<imageobject>
<imagedata fileref="figures/using-a-pre-built-image.png" format="PNG" align='center' scalefit='1'/>
@ -400,53 +441,38 @@
<caption>
<para>Using a Pre-Built Image</para>
</caption>
</mediaobject>
</mediaobject>
<para>
For this scenario you need to do several things:
</para>
<para>
For this scenario, you need to do several things:
</para>
<itemizedlist>
<listitem>
<para>
Install the stand-alone Yocto toolchain tarball.
</para>
</listitem>
<listitem>
<para>
Download the pre-built kernel that will boot with QEMU.
You need to be sure to get the QEMU image that matches your target machines
architecture (e.g. x86, ARM, etc.).
</para>
</listitem>
<listitem>
<para>
Download the filesystem image for your target machine's architecture.
</para>
</listitem>
<listitem>
<para>
Set up the environment to emulate the hardware and then start the QEMU emulator.
</para>
</listitem>
</itemizedlist>
<itemizedlist>
<listitem><para>Install the stand-alone Yocto toolchain tarball.</para></listitem>
<listitem><para>Download the pre-built image that will boot with QEMU.
You need to be sure to get the QEMU image that matches your target machines
architecture (e.g. x86, ARM, etc.).</para></listitem>
<listitem><para>Download the filesystem image for your target machine's architecture.
</para></listitem>
<listitem><para>Set up the environment to emulate the hardware and then start the QEMU emulator.
</para></listitem>
</itemizedlist>
<section id='installing-the-toolchain'>
<title>Installing the Toolchain</title>
<para>
You can download the pre-built toolchain, which includes the <filename>runqemu</filename>
script and support files, from
<ulink url='http://yoctoproject.org/downloads/yocto-1.0/toolchain/'></ulink>.
Toolchains are available for 32-bit and 64-bit development systems from the
<filename>i686</filename> and <filename>x86_64</filename> folders, respectively.
Each type of development system supports five target architectures.
The tarball files are named such that a string representing the host system appears
first in the filename and then is immediately followed by a string representing
the target architecture.
</para>
<title>Installing the Toolchain</title>
<para>
You can download the pre-built toolchain, which includes the <filename>runqemu</filename>
script and support files, from
<ulink url='http://yoctoproject.org/downloads/yocto-1.1/toolchain/'></ulink>.
Toolchains are available for 32-bit and 64-bit development systems from the
<filename>i686</filename> and <filename>x86_64</filename> folders, respectively.
Each type of development system supports five target architectures.
The tarball files are named such that a string representing the host system appears
first in the filename and then is immediately followed by a string representing
the target architecture.
</para>
<literallayout class='monospaced'>
<literallayout class='monospaced'>
yocto-eglibc&lt;<emphasis>host_system</emphasis>&gt;-&lt;<emphasis>arch</emphasis>&gt;-toolchain-gmae-&lt;<emphasis>release</emphasis>&gt;.tar.bz2
Where:
@ -457,50 +483,55 @@
i586, x86_64, powerpc, mips, or arm.
&lt;<emphasis>release</emphasis>&gt; is the version of Yocto Project.
</literallayout>
</literallayout>
<para>
For example, the following toolchain tarball is for a 64-bit development
host system and a 32-bit target architecture:
</para>
<para>
For example, the following toolchain tarball is for a 64-bit development
host system and a 32-bit target architecture:
</para>
<literallayout class='monospaced'>
<literallayout class='monospaced'>
yocto-eglibc-x86_64-i586-toolchain-gmae-1.1.tar.bz2
</literallayout>
</literallayout>
<para>
The toolchain tarballs are self-contained and must be installed into <filename>/opt/poky</filename>.
The following commands show how you install the toolchain tarball given a 64-bit development host system
and a 32-bit target architecture.
The example assumes the toolchain tarball is located in <filename>~/toolchains/</filename>:
</para>
<para>
The toolchain tarballs are self-contained and must be installed into <filename>/opt/poky</filename>.
The following commands show how you install the toolchain tarball given a 64-bit development host system
and a 32-bit target architecture.
The example assumes the toolchain tarball is located in <filename>~/toolchains/</filename>:
</para>
<para>
<literallayout class='monospaced'>
<para>
<literallayout class='monospaced'>
$ cd /
$ sudo tar -xvjf ~/toolchains/yocto-eglibc-x86_64-i586-toolchain-gmae-1.1.tar.bz2
</literallayout>
</para>
</section>
</literallayout>
</para>
<para>
For more information on how to install tarballs, see the
"<ulink url='http://www.yoctoproject.org/docs/1.1/adt-manual/adt-manual.html#using-an-existing-toolchain-tarball'>Using a Cross-Toolchain Tarball</ulink>" and
"<ulink url='http://www.yoctoproject.org/docs/1.1/adt-manual/adt-manual.html#using-the-toolchain-from-within-the-build-tree'>Using BitBake and the Yocto Project Build Tree</ulink>" sections in
<ulink url='http://www.yoctoproject.org/docs/1.1/adt-manual/adt-manual.html'>The Yocto Project
Application Development Toolkit (ADT) Development Manual</ulink>.
</para>
</section>
<section id='downloading-the-pre-built-linux-kernel'>
<title>Downloading the Pre-Built Linux Kernel</title>
<para>
You can download the pre-built Linux kernel and the filesystem image suitable for
running in the emulator QEMU from
<ulink url='http://yoctoproject.org/downloads/yocto-1.0/machines/qemu'></ulink>.
Be sure to use the kernel and filesystem image that matches the architecture you want
to simulate.
Download areas exist for the five supported machine architectures:
<filename>qemuarm</filename>, <filename>qemumips</filename>, <filename>qemuppc</filename>,
<filename>qemux86</filename>, and <filename>qemux86_64</filename>.
</para>
<para>
Most kernel files have one of the following forms:
</para>
<literallayout class='monospaced'>
<title>Downloading the Pre-Built Linux Kernel</title>
<para>
You can download the pre-built Linux kernel suitable for running in the QEMU emulator from
<ulink url='http://yoctoproject.org/downloads/yocto-1.1/machines/qemu'></ulink>.
Be sure to use the kernel that matches the architecture you want to simulate.
Download areas exist for the five supported machine architectures:
<filename>qemuarm</filename>, <filename>qemumips</filename>, <filename>qemuppc</filename>,
<filename>qemux86</filename>, and <filename>qemux86_64</filename>.
</para>
<para>
Most kernel files have one of the following forms:
<literallayout class='monospaced'>
*zImage-&lt;<emphasis>kernel-rev</emphasis>&gt;-qemu&lt;<emphasis>arch</emphasis>&gt;-&lt;<emphasis>release</emphasis>&gt;*.bin
vmlinux-&lt;<emphasis>kernel-rev</emphasis>&gt;-qemu&lt;<emphasis>arch</emphasis>&gt;-&lt;<emphasis>release</emphasis>&gt;*.bin
@ -512,21 +543,35 @@
x86, x86-64, ppc, mips, or arm.
&lt;<emphasis>release</emphasis>&gt; is the version of Yocto Project.
</literallayout>
</section>
</literallayout>
</para>
<para>
You can learn more about downloading a Yocto Project kernel in the
"<ulink url='http://www.yoctoproject.org/docs/1.1/dev-manual/dev-manual.html#local-kernel-files'>Linux Yocto Kernel</ulink>" section of
<ulink url='http://www.yoctoproject.org/docs/1.1/dev-manual/dev-manual.html'>The
Yocto Project Development Manual</ulink>.
</para>
</section>
<section id='downloading-the-filesystem'>
<title>Downloading the Filesystem</title>
<para>
The filesystem image has two tarball forms: <filename>ext3</filename> and
<filename>tar</filename>.
You must use the <filename>ext3</filename> form when booting an image using the
QEMU emulator.
The <filename>tar</filename> form can be flattened out in your host development system
and used for Yocto Project build purposes.
</para>
<title>Downloading the Filesystem</title>
<literallayout class='monospaced'>
<para>
You can also download the filesystem image suitable for your target architecture from
<ulink url='http://yoctoproject.org/downloads/yocto-1.1/machines/qemu'></ulink>.
Again, be sure to use the filesystem that matches the architecture you want
to simulate.
</para>
<para>
The filesystem image has two tarball forms: <filename>ext3</filename> and
<filename>tar</filename>.
You must use the <filename>ext3</filename> form when booting an image using the
QEMU emulator.
The <filename>tar</filename> form can be flattened out in your host development system
and used for Yocto Project build purposes.
<literallayout class='monospaced'>
yocto-image-&lt;<emphasis>profile</emphasis>&gt;-qemu&lt;<emphasis>arch</emphasis>&gt;-&lt;<emphasis>release</emphasis>&gt;.rootfs.ext3.bz2
yocto-image-&lt;<emphasis>profile</emphasis>&gt;-qemu&lt;<emphasis>arch</emphasis>&gt;-&lt;<emphasis>release</emphasis>&gt;.rootfs.tar.bz2
@ -540,17 +585,17 @@
x86, x86-64, ppc, mips, or arm.
&lt;<emphasis>release</emphasis>&gt; is the version of Yocto Project.
</literallayout>
</section>
</literallayout>
</para>
</section>
<section id='setting-up-the-environment-and-starting-the-qemu-emulator'>
<title>Setting Up the Environment and Starting the QEMU Emulator</title>
<para>
Before you start the QEMU emulator you need to set up the emulation environment.
The following command form sets up the emulation environment.
</para>
<literallayout class='monospaced'>
<title>Setting Up the Environment and Starting the QEMU Emulator</title>
<para>
Before you start the QEMU emulator, you need to set up the emulation environment.
The following command form sets up the emulation environment.
<literallayout class='monospaced'>
$ source /opt/poky/1.1/environment-setup-&lt;<emphasis>arch</emphasis>&gt;-poky-linux-&lt;<emphasis>if</emphasis>&gt;
Where:
@ -559,13 +604,12 @@
&lt;<emphasis>if</emphasis>&gt; is a string representing an embedded application binary interface.
Not all setup scripts include this string.
</literallayout>
</literallayout>
</para>
<para>
Finally, this command form invokes the QEMU emulator
</para>
<literallayout class='monospaced'>
<para>
Finally, this command form invokes the QEMU emulator
<literallayout class='monospaced'>
$ runqemu &lt;<emphasis>qemuarch</emphasis>&gt; &lt;<emphasis>kernel-image</emphasis>&gt; &lt;<emphasis>filesystem-image</emphasis>&gt;
Where:
@ -576,33 +620,32 @@
&lt;<emphasis>filesystem-image</emphasis>&gt; is the .ext3 filesystem image.
</literallayout>
</literallayout>
</para>
<para>
Continuing with the example, the following two commands setup the emulation
environment and launch QEMU.
This example assumes the root filesystem tarball has been downloaded and expanded, and
that the kernel and filesystem are for a 32-bit target architecture.
</para>
<literallayout class='monospaced'>
<para>
Continuing with the example, the following two commands setup the emulation
environment and launch QEMU.
This example assumes the root filesystem tarball has been downloaded and expanded, and
that the kernel and filesystem are for a 32-bit target architecture.
<literallayout class='monospaced'>
$ source /opt/poky/1.1/environment-setup-i686-poky-linux
$ runqemu qemux86 bzImage-3.0-qemux86-1.1.bin \
yocto-image-sato-qemux86-1.1.rootfs.ext3
</literallayout>
</literallayout>
</para>
<para>
The environment in which QEMU launches varies depending on the filesystem image and on the
target architecture. For example, if you source the environment for the ARM target
architecture and then boot the minimal QEMU image, the emulator comes up in a new
shell in command-line mode. However, if you boot the SDK image QEMU comes up with
a GUI.
</para>
<note><para>
Booting the PPC image results in QEMU launching in the same shell in command-line mode.
</para></note>
</section>
<para>
The environment in which QEMU launches varies depending on the filesystem image and on the
target architecture.
For example, if you source the environment for the ARM target
architecture and then boot the minimal QEMU image, the emulator comes up in a new
shell in command-line mode.
However, if you boot the SDK image, QEMU comes up with a GUI.
<note>Booting the PPC image results in QEMU launching in the same shell in
command-line mode.</note>
</para>
</section>
</section>
</section>