bitbake: runqueue: Fix setscene task dependencies

Debugging suggests that setscene tasks are being a little greedy about their
dependencies, for example, lsof is insisting that gcc-runtime's do_package
is installed. If it isn't, its requiring gcc to rebuild.

If gcc-runtime do_package_write_xxx and do_packagedata is available, there
is no reason do_package should be needed.

The reason this is happening appears to be from the batching up of task
dependencies code, rather than setscene tasks stopping when passing over
a setscene task, they were being carried forward. This patch fixes it
so the data is 'zeroed' when passing over a setscene task boundary,
which gives the dependency graph that is expected.

After this patch, lsof will rebuild quite happily without
gcc-runtime:do_package being present, as expected. This should lead to
less dependencies being installed for builds from sstate and generally
better performance in general.

(Bitbake rev: f8bcb0a1e3b008b71c9a7cd21f76d0906f2d8068)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Richard Purdie 2016-01-10 18:01:01 +00:00
parent 7b905caf60
commit 43328feccc
1 changed files with 1 additions and 0 deletions

View File

@ -1721,6 +1721,7 @@ class RunQueueExecuteScenequeue(RunQueueExecute):
sq_revdeps_new[point] = set()
if point in self.rqdata.runq_setscene:
sq_revdeps_new[point] = tasks
tasks = set()
for dep in self.rqdata.runq_depends[point]:
if point in sq_revdeps[dep]:
sq_revdeps[dep].remove(point)