bitbake: runqueue: Fix setscene task dependencies
Debugging suggests that setscene tasks are being a little greedy about their dependencies, for example, lsof is insisting that gcc-runtime's do_package is installed. If it isn't, its requiring gcc to rebuild. If gcc-runtime do_package_write_xxx and do_packagedata is available, there is no reason do_package should be needed. The reason this is happening appears to be from the batching up of task dependencies code, rather than setscene tasks stopping when passing over a setscene task, they were being carried forward. This patch fixes it so the data is 'zeroed' when passing over a setscene task boundary, which gives the dependency graph that is expected. After this patch, lsof will rebuild quite happily without gcc-runtime:do_package being present, as expected. This should lead to less dependencies being installed for builds from sstate and generally better performance in general. (Bitbake rev: f8bcb0a1e3b008b71c9a7cd21f76d0906f2d8068) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@ -1721,6 +1721,7 @@ class RunQueueExecuteScenequeue(RunQueueExecute):
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sq_revdeps_new[point] = set()
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if point in self.rqdata.runq_setscene:
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sq_revdeps_new[point] = tasks
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tasks = set()
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for dep in self.rqdata.runq_depends[point]:
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if point in sq_revdeps[dep]:
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sq_revdeps[dep].remove(point)
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