cmake: set system name correctly

For unknown reasons, the cmake class is using SDK_OS as the
target system OS. This makes no sense but only shows up as a problem
when you try a different SDK OS. Fix it to use TARGET_OS which is
the correct thing to do. For the vast majority of users this will
make no difference.

(From OE-Core rev: 57be84259f0885865c85d7bac350979430b956b5)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Richard Purdie 2013-09-07 23:25:14 +01:00
parent 6bf6708138
commit 31709ed0af
1 changed files with 1 additions and 1 deletions

View File

@ -35,7 +35,7 @@ cmake_do_generate_toolchain_file() {
cat > ${WORKDIR}/toolchain.cmake <<EOF
# CMake system name must be something like "Linux".
# This is important for cross-compiling.
set( CMAKE_SYSTEM_NAME `echo ${SDK_OS} | sed 's/^./\u&/'` )
set( CMAKE_SYSTEM_NAME `echo ${TARGET_OS} | sed 's/^./\u&/'` )
set( CMAKE_SYSTEM_PROCESSOR ${TARGET_ARCH} )
set( CMAKE_C_COMPILER ${OECMAKE_C_COMPILER} )
set( CMAKE_CXX_COMPILER ${OECMAKE_CXX_COMPILER} )