cmake: set system name correctly
For unknown reasons, the cmake class is using SDK_OS as the target system OS. This makes no sense but only shows up as a problem when you try a different SDK OS. Fix it to use TARGET_OS which is the correct thing to do. For the vast majority of users this will make no difference. (From OE-Core rev: 57be84259f0885865c85d7bac350979430b956b5) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@ -35,7 +35,7 @@ cmake_do_generate_toolchain_file() {
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cat > ${WORKDIR}/toolchain.cmake <<EOF
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# CMake system name must be something like "Linux".
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# This is important for cross-compiling.
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set( CMAKE_SYSTEM_NAME `echo ${SDK_OS} | sed 's/^./\u&/'` )
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set( CMAKE_SYSTEM_NAME `echo ${TARGET_OS} | sed 's/^./\u&/'` )
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set( CMAKE_SYSTEM_PROCESSOR ${TARGET_ARCH} )
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set( CMAKE_C_COMPILER ${OECMAKE_C_COMPILER} )
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set( CMAKE_CXX_COMPILER ${OECMAKE_CXX_COMPILER} )
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