bitbake: bitbake: runqueue: add sceneQueueTaskCompleted event
Adding an event to be fired when a scene task is completed. It is analogous to the run task completed event, and has been missing for some reason. (Bitbake rev: 73b8f4d3fbeaf1b330a66d76012d0a5cef8dbe2d) Signed-off-by: Alexandru DAMIAN <alexandru.damian@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@ -1645,6 +1645,7 @@ class RunQueueExecuteScenequeue(RunQueueExecute):
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def task_complete(self, task):
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self.stats.taskCompleted()
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bb.event.fire(sceneQueueTaskCompleted(task, self.stats, self.rq), self.cfgData)
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self.task_completeoutright(task)
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def task_fail(self, task, result):
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@ -1828,6 +1829,11 @@ class runQueueTaskCompleted(runQueueEvent):
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Event notifing a task completed
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"""
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class sceneQueueTaskCompleted(sceneQueueEvent):
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"""
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Event notifing a setscene task completed
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"""
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class runQueuePipe():
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"""
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Abstraction for a pipe between a worker thread and the server
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